Reviewed-by: Nicolai Hähnle <nicolai.haeh...@amd.com>
---
 src/gallium/drivers/radeonsi/si_shader_nir.c | 29 ++++++++++++++++++++++++++++
 1 file changed, 29 insertions(+)

diff --git a/src/gallium/drivers/radeonsi/si_shader_nir.c 
b/src/gallium/drivers/radeonsi/si_shader_nir.c
index 4138e04dcb..d2760b03bc 100644
--- a/src/gallium/drivers/radeonsi/si_shader_nir.c
+++ b/src/gallium/drivers/radeonsi/si_shader_nir.c
@@ -83,6 +83,9 @@ static void scan_instruction(struct tgsi_shader_info *info,
                case nir_intrinsic_load_instance_id:
                        info->uses_instanceid = 1;
                        break;
+               case nir_intrinsic_load_invocation_id:
+                       info->uses_invocationid = true;
+                       break;
                case nir_intrinsic_load_vertex_id:
                        info->uses_vertexid = 1;
                        break;
@@ -95,6 +98,10 @@ static void scan_instruction(struct tgsi_shader_info *info,
                case nir_intrinsic_load_primitive_id:
                        info->uses_primid = 1;
                        break;
+               case nir_intrinsic_load_tess_level_inner:
+               case nir_intrinsic_load_tess_level_outer:
+                       info->reads_tess_factors = true;
+                       break;
                case nir_intrinsic_image_store:
                case nir_intrinsic_image_atomic_add:
                case nir_intrinsic_image_atomic_min:
@@ -137,6 +144,28 @@ void si_nir_scan_shader(const struct nir_shader *nir,
        info->num_tokens = 2; /* indicate that the shader is non-empty */
        info->num_instructions = 2;
 
+       if (nir->info.stage == MESA_SHADER_TESS_CTRL) {
+               info->properties[TGSI_PROPERTY_TCS_VERTICES_OUT] =
+                       nir->info.tess.tcs_vertices_out;
+       }
+
+       if (nir->info.stage == MESA_SHADER_TESS_EVAL) {
+               if (nir->info.tess.primitive_mode == GL_ISOLINES)
+                       info->properties[TGSI_PROPERTY_TES_PRIM_MODE] = 
GL_LINES;
+               else
+                       info->properties[TGSI_PROPERTY_TES_PRIM_MODE] = 
nir->info.tess.primitive_mode;
+
+               STATIC_ASSERT((TESS_SPACING_EQUAL + 1) % 3 == 
PIPE_TESS_SPACING_EQUAL);
+               STATIC_ASSERT((TESS_SPACING_FRACTIONAL_ODD + 1) % 3 ==
+                             PIPE_TESS_SPACING_FRACTIONAL_ODD);
+               STATIC_ASSERT((TESS_SPACING_FRACTIONAL_EVEN + 1) % 3 ==
+                             PIPE_TESS_SPACING_FRACTIONAL_EVEN);
+
+               info->properties[TGSI_PROPERTY_TES_SPACING] = 
(nir->info.tess.spacing + 1) % 3;
+               info->properties[TGSI_PROPERTY_TES_VERTEX_ORDER_CW] = 
!nir->info.tess.ccw;
+               info->properties[TGSI_PROPERTY_TES_POINT_MODE] = 
nir->info.tess.point_mode;
+       }
+
        if (nir->info.stage == MESA_SHADER_GEOMETRY) {
                info->properties[TGSI_PROPERTY_GS_INPUT_PRIM] = 
nir->info.gs.input_primitive;
                info->properties[TGSI_PROPERTY_GS_OUTPUT_PRIM] = 
nir->info.gs.output_primitive;
-- 
2.14.3

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