These are just shaders reads, so we need to invalidate L1.

Fixes: 6dbb0eaccc "radv: handle subpass cache flushes"
---
 src/amd/vulkan/radv_cmd_buffer.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c
index 6dc80acef0..0faf8030b4 100644
--- a/src/amd/vulkan/radv_cmd_buffer.c
+++ b/src/amd/vulkan/radv_cmd_buffer.c
@@ -2014,11 +2014,11 @@ radv_dst_access_flush(struct radv_cmd_buffer 
*cmd_buffer,
                switch ((VkAccessFlagBits)(1 << b)) {
                case VK_ACCESS_INDIRECT_COMMAND_READ_BIT:
                case VK_ACCESS_INDEX_READ_BIT:
-               case VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT:
                        break;
                case VK_ACCESS_UNIFORM_READ_BIT:
                        flush_bits |= RADV_CMD_FLAG_INV_VMEM_L1 | 
RADV_CMD_FLAG_INV_SMEM_L1;
                        break;
+               case VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT:
                case VK_ACCESS_SHADER_READ_BIT:
                case VK_ACCESS_TRANSFER_READ_BIT:
                case VK_ACCESS_INPUT_ATTACHMENT_READ_BIT:
-- 
2.15.1

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