These are just shaders reads, so we need to invalidate L1. Fixes: 6dbb0eaccc "radv: handle subpass cache flushes" --- src/amd/vulkan/radv_cmd_buffer.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c index 6dc80acef0..0faf8030b4 100644 --- a/src/amd/vulkan/radv_cmd_buffer.c +++ b/src/amd/vulkan/radv_cmd_buffer.c @@ -2014,11 +2014,11 @@ radv_dst_access_flush(struct radv_cmd_buffer *cmd_buffer, switch ((VkAccessFlagBits)(1 << b)) { case VK_ACCESS_INDIRECT_COMMAND_READ_BIT: case VK_ACCESS_INDEX_READ_BIT: - case VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT: break; case VK_ACCESS_UNIFORM_READ_BIT: flush_bits |= RADV_CMD_FLAG_INV_VMEM_L1 | RADV_CMD_FLAG_INV_SMEM_L1; break; + case VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT: case VK_ACCESS_SHADER_READ_BIT: case VK_ACCESS_TRANSFER_READ_BIT: case VK_ACCESS_INPUT_ATTACHMENT_READ_BIT: -- 2.15.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev