Reviewed-by: Marek Olšák <[email protected]> Marek
On Fri, Jan 5, 2018 at 5:49 PM, Guillaume Charifi <[email protected]> wrote: > Signed-off-by: Guillaume Charifi <[email protected]> > --- > src/mesa/state_tracker/st_atom_framebuffer.c | 18 +++++------------- > 1 file changed, 5 insertions(+), 13 deletions(-) > > diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c > b/src/mesa/state_tracker/st_atom_framebuffer.c > index acbe980903..35d0fad37a 100644 > --- a/src/mesa/state_tracker/st_atom_framebuffer.c > +++ b/src/mesa/state_tracker/st_atom_framebuffer.c > @@ -172,6 +172,9 @@ st_update_framebuffer_state( struct st_context *st ) > * Depth/Stencil renderbuffer/surface. > */ > strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer); > + if (!strb) > + strb = st_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer); > + > if (strb) { > if (strb->is_rtt) { > /* rendering to a GL texture, may have to update surface */ > @@ -180,19 +183,8 @@ st_update_framebuffer_state( struct st_context *st ) > framebuffer.zsbuf = strb->surface; > update_framebuffer_size(&framebuffer, strb->surface); > } > - else { > - strb = st_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer); > - if (strb) { > - if (strb->is_rtt) { > - /* rendering to a GL texture, may have to update surface */ > - st_update_renderbuffer_surface(st, strb); > - } > - framebuffer.zsbuf = strb->surface; > - update_framebuffer_size(&framebuffer, strb->surface); > - } > - else > - framebuffer.zsbuf = NULL; > - } > + else > + framebuffer.zsbuf = NULL; > > #ifdef DEBUG > /* Make sure the resource binding flags were set properly */ > -- > 2.14.1 > > _______________________________________________ > mesa-dev mailing list > [email protected] > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
