On 2018-01-18 22:08:17, Tapani Pälli wrote: > > > On 01/18/2018 08:18 PM, Jordan Justen wrote: > > On 2018-01-15 04:31:43, Tapani Pälli wrote: > >> This can/should be modified depending on needs. AFAIK by default, > >> this is the only path that can be read/written to by anyone. > >> > >> Signed-off-by: Tapani Pälli <tapani.pa...@intel.com> > >> --- > >> Android.common.mk | 1 + > >> 1 file changed, 1 insertion(+) > >> > >> diff --git a/Android.common.mk b/Android.common.mk > >> index 52dc7bff3b..7edbbfc0f2 100644 > >> --- a/Android.common.mk > >> +++ b/Android.common.mk > >> @@ -47,6 +47,7 @@ LOCAL_CFLAGS += \ > >> LOCAL_CFLAGS += \ > >> -DANDROID_API_LEVEL=$(PLATFORM_SDK_VERSION) \ > >> -DENABLE_SHADER_CACHE \ > >> + -DMESA_GLSL_CACHE_DIR="/sdcard" \ > > > > Is this used when EGL_ANDROID_blob_cache is being used? > > > > My thought is that if we are running under android with > > EGL_ANDROID_blob_cache, then we should never attempt to write any > > files with src/util/disk_cache.c. This might cause a little rework, > > since the shader cache want to write/manage the index file, but can we > > skip this and only use the blob cache read/write function when > > EGL_ANDROID_blob_cache is available? > > I'm a bit pessimistic about that. Since cache location depends on > running app that would mean every app has it's own index (that not > really a problem though but is different from desktop).
I suspect that the blob_cache is app specific. Therefore it also makes sense that the index would be app specific. > The big problem I see there that index will be then 'just another > cache entry', I'll have to get more familiar with Android's > implementation to see if there would be way to make this entry > 'special' so that it would not touch it. My suggestion was that we should scrap the index entirely when in EGL_ANDROID_blob_cache mode. Essentially the Android OS is managing the cache index for us, so hopefully we don't need to maintain one. I wouldn't be surprise if you told me that I'm not thinking about something that the disk cache provides that EGL_ANDROID_blob_cache couldn't, but it seems like we could rely on the OS to manage the index. -Jordan _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev