2018-01-21 23:58 GMT+01:00 Eric Anholt <[email protected]>: > Thomas Helland <[email protected]> writes: > >> Also, allocate worklist_elem in groups of 20, to reduce the burden of >> allocation. Do not use rzalloc, as there is no need. This lets us drop >> the number of calls to ralloc from aproximately 10% of all calls to >> ralloc(130 000 calls), down to a mere 2000 calls to ralloc_array_size. >> This cuts the runtime of shader-db by 1%, while at the same time >> reducing the number of stalled cycles, executed cycles, and executed >> instructions by about 1 % as reported by perf. I did a five-run >> benchmark pre and post and got a statistical variance less than 0.1% pre >> and post. This was with i965's ir validation polluting the benchmark, so >> the numbers are even better in release builds. >> >> Performance change as found with perf-diff: >> 4.74% -0.23% libc-2.26.so [.] _int_malloc >> 1.88% -0.21% libc-2.26.so [.] malloc >> 2.27% +0.16% libmesa_dri_drivers.so [.] match_value.part.7 >> 2.95% -0.12% libc-2.26.so [.] _int_free >> +0.11% libmesa_dri_drivers.so [.] worklist_push >> 1.22% -0.08% libc-2.26.so [.] malloc_consolidate >> 0.16% -0.06% libmesa_dri_drivers.so [.] mark_live_cb >> 1.21% +0.06% libmesa_dri_drivers.so [.] match_expression.part.6 >> 0.75% -0.05% libc-2.26.so [.] cfree@GLIBC_2.2.5 >> 0.50% -0.05% libmesa_dri_drivers.so [.] ralloc_size >> 0.57% +0.04% libmesa_dri_drivers.so [.] nir_replace_instr >> 1.29% -0.04% libmesa_dri_drivers.so [.] unsafe_free > > I'm curious, since a NIR instruction worklist seems like a generally > useful thing to have: > > Could nir_worklist.c keep the implementation of this? > > Also, I wonder if it wouldn't be even better to have a u_dynarray of > instructions in the worklist, with push/pop on the end of the array, and > a struct set tracking the instructions in the array to avoid > double-adding. I actually don't know if that would be better or not, so > I'd be happy with the worklist management just moved to nir_worklist.c.
I'll look into this to see what I can do. nir_worklist.c at this time has only a block worklist. This numbers all the blocks, uses a bitset for checking if the item is present, and uses an array with an index pointing to the start of the queue of blocks in the buffer. The same scheme could be easily used for ssa-defs, as these are also numbered. I actually did this for the VRP pass I wrote years ago. However, for instructions we do not have a way of numbering them, so a different scheme would have to be used. A dynarray + set type of thing, us you're suggesting, might get us where we want. I'll see what I can come up with. _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
