We set this for post_depth_coverage in addition to early_fragment_tests.
---

 This doesn't fix any piglit tests but it's what the glsl->tgsi state
 tracker does.

 src/gallium/drivers/radeonsi/si_shader_nir.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/gallium/drivers/radeonsi/si_shader_nir.c 
b/src/gallium/drivers/radeonsi/si_shader_nir.c
index 501e8bab03..8094f1f584 100644
--- a/src/gallium/drivers/radeonsi/si_shader_nir.c
+++ b/src/gallium/drivers/radeonsi/si_shader_nir.c
@@ -292,7 +292,8 @@ void si_nir_scan_shader(const struct nir_shader *nir,
        }
 
        if (nir->info.stage == MESA_SHADER_FRAGMENT) {
-               info->properties[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL] = 
nir->info.fs.early_fragment_tests;
+               info->properties[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL] =
+                       nir->info.fs.early_fragment_tests | 
nir->info.fs.post_depth_coverage;
                info->properties[TGSI_PROPERTY_FS_POST_DEPTH_COVERAGE] = 
nir->info.fs.post_depth_coverage;
 
                if (nir->info.fs.depth_layout != FRAG_DEPTH_LAYOUT_NONE) {
-- 
2.14.3

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