Am Montag, den 19.02.2018, 14:06 +1000 schrieb Dave Airlie: > On 15 February 2018 at 01:26, Gert Wollny <gw.foss...@gmail.com> > wrote: > > Am Mittwoch, den 14.02.2018, 17:18 +1000 schrieb Dave Airlie: > > > From: Dave Airlie <airl...@redhat.com> > > > > > > A bunch of CTS tests led me to write > > > tests/shaders/ssa/fs-while-loop-rotate-value.shader_test > > > which r600/sb always fell over on. > > > > > > This patch fixes it, but I'll probably never be 100% sure why. > > I've gone back to this approach, I've spot tested and I don't see > as many regressions.
For me most of the assertion failures don't come up anymore, but in total the numer of regressions is still quite high, i.e. 1 assertion failure and 13 normal failures. vs-struct-nonconst-non-opaque-members fails with b/sb_sched.cpp:931:process_fetch: Assertion `f->parent->count() == 1' failed. and the list of normal failures is very similar to you first patch, the only change is that glsl-1.10/execution/variable-indexing/vs-output-array-float-index-wr no longer fails, but instead glsl-1.50/execution/geometry/dynamic_input_array_index fails, Best, Gert _______________________________________________ mesa-dev mailing list email@example.com https://lists.freedesktop.org/mailman/listinfo/mesa-dev