From: Dave Airlie <airl...@redhat.com>

This just avoids marking it as a used output if we don't
actually use it.

Signed-off-by: Dave Airlie <airl...@redhat.com>
---
 src/amd/common/ac_nir_to_llvm.c | 19 +++++++++++--------
 1 file changed, 11 insertions(+), 8 deletions(-)

diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 8906418..31cab3b 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -6358,8 +6358,8 @@ write_tess_factors(struct radv_shader_context *ctx)
        struct ac_build_if_state if_ctx, inner_if_ctx;
        LLVMValueRef invocation_id = unpack_param(&ctx->ac, 
ctx->abi.tcs_rel_ids, 8, 5);
        LLVMValueRef rel_patch_id = unpack_param(&ctx->ac, 
ctx->abi.tcs_rel_ids, 0, 8);
-       unsigned tess_inner_index, tess_outer_index;
-       LLVMValueRef lds_base, lds_inner, lds_outer, byteoffset, buffer;
+       unsigned tess_inner_index = 0, tess_outer_index;
+       LLVMValueRef lds_base, lds_inner = NULL, lds_outer, byteoffset, buffer;
        LLVMValueRef out[6], vec0, vec1, tf_base, inner[4], outer[4];
        int i;
        emit_barrier(&ctx->ac, ctx->stage);
@@ -6388,14 +6388,17 @@ write_tess_factors(struct radv_shader_context *ctx)
                        LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
                                      invocation_id, ctx->ac.i32_0, ""));
 
-       tess_inner_index = 
shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER);
-       tess_outer_index = 
shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER);
+       lds_base = get_tcs_out_current_patch_data_offset(ctx);
+
+       if (inner_comps) {
+               tess_inner_index = 
shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER);
+               mark_tess_output(ctx, true, tess_inner_index);
+               lds_inner = LLVMBuildAdd(ctx->ac.builder, lds_base,
+                                        LLVMConstInt(ctx->ac.i32, 
tess_inner_index * 4, false), "");
+       }
 
-       mark_tess_output(ctx, true, tess_inner_index);
+       tess_outer_index = 
shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER);
        mark_tess_output(ctx, true, tess_outer_index);
-       lds_base = get_tcs_out_current_patch_data_offset(ctx);
-       lds_inner = LLVMBuildAdd(ctx->ac.builder, lds_base,
-                                LLVMConstInt(ctx->ac.i32, tess_inner_index * 
4, false), "");
        lds_outer = LLVMBuildAdd(ctx->ac.builder, lds_base,
                                 LLVMConstInt(ctx->ac.i32, tess_outer_index * 
4, false), "");
 
-- 
2.9.5

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