On Tue, Feb 20, 2018 at 6:28 AM, Kenneth Graunke <[email protected]> wrote:
> Both KHR_blend_equation_advanced and ARB_bindless_texture provide
> layout qualifiers, and are exposed in compatibility contexts.  We
> need to parse the layout qualifier as a token in order for those
> to work, but forgot to extend this check.
>
> ARB_shader_image_load_store would need a similar treatment, but we
> don't expose that in legacy OpenGL contexts.

We do expose it in legacy contexts.

Marek
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