Reviewed-by: Andreas Boll <andreas.boll....@gmail.com>

2018-02-21 21:09 GMT+01:00 Brian Paul <bri...@vmware.com>:
> v2: fix indentation, prefix with "4.3:" like other sections.
> ---
>  src/xdemos/glinfo_common.c | 14 ++++++++++++++
>  1 file changed, 14 insertions(+)
>
> diff --git a/src/xdemos/glinfo_common.c b/src/xdemos/glinfo_common.c
> index efa96e6..3668026 100644
> --- a/src/xdemos/glinfo_common.c
> +++ b/src/xdemos/glinfo_common.c
> @@ -795,6 +795,20 @@ print_limits(const char *extensions, const char 
> *oglstring, int version,
>        }
>        free(formats);
>     }
> +
> +#if defined(GL_VERSION_4_3)
> +   if (version >= 43) {
> +      GLint i, n = 0;
> +      printf("  4.3:\n");
> +      glGetIntegerv(GL_NUM_SHADING_LANGUAGE_VERSIONS, &n);
> +      printf("    GL_NUM_SHADING_LANGUAGE_VERSIONS = %d\n", n);
> +      for (i = 0; i < n; i++) {
> +         printf("      %s\n", (const char *)
> +                extfuncs->GetStringi(GL_SHADING_LANGUAGE_VERSION, i));
> +      }
> +   }
> +#endif
> +
>  #if defined(GL_ARB_vertex_program)
>     if (extension_supported("GL_ARB_vertex_program", extensions)) {
>        print_program_limits(GL_VERTEX_PROGRAM_ARB, extfuncs);
> --
> 2.7.4
>
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