For the series: Reviewed-by: Marek Olšák <marek.ol...@amd.com>
Marek On Mon, Feb 26, 2018 at 12:29 PM, Timothy Arceri <tarc...@itsqueeze.com> wrote: > Fixes the following piglit tests: > > ./bin/arb_shader_draw_parameters-basevertex basevertex -auto -fbo > ./bin/arb_shader_draw_parameters-basevertex basevertex-baseinstance -auto -fbo > --- > src/amd/common/ac_nir_to_llvm.c | 8 +++++++- > src/amd/common/ac_shader_abi.h | 2 ++ > src/gallium/drivers/radeonsi/si_shader.c | 1 + > 3 files changed, 10 insertions(+), 1 deletion(-) > > diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c > index 789928761b..c277ed5322 100644 > --- a/src/amd/common/ac_nir_to_llvm.c > +++ b/src/amd/common/ac_nir_to_llvm.c > @@ -4389,7 +4389,7 @@ static void visit_intrinsic(struct ac_nir_context *ctx, > break; > } > case nir_intrinsic_load_base_vertex: { > - result = ctx->abi->base_vertex; > + result = ctx->abi->load_base_vertex(ctx->abi); > break; > } > case nir_intrinsic_load_local_group_size: > @@ -4630,6 +4630,11 @@ static void visit_intrinsic(struct ac_nir_context *ctx, > } > } > > +static LLVMValueRef radv_load_base_vertex(struct ac_shader_abi *abi) > +{ > + return abi->base_vertex; > +} > + > static LLVMValueRef radv_load_ssbo(struct ac_shader_abi *abi, > LLVMValueRef buffer_ptr, bool write) > { > @@ -6910,6 +6915,7 @@ LLVMModuleRef > ac_translate_nir_to_llvm(LLVMTargetMachineRef tm, > ctx.gs_max_out_vertices = > shaders[i]->info.gs.vertices_out; > ctx.abi.load_inputs = load_gs_input; > ctx.abi.emit_primitive = visit_end_primitive; > + ctx.abi.load_base_vertex = radv_load_base_vertex; > } else if (shaders[i]->info.stage == MESA_SHADER_TESS_CTRL) { > ctx.tcs_outputs_read = shaders[i]->info.outputs_read; > ctx.tcs_patch_outputs_read = > shaders[i]->info.patch_outputs_read; > diff --git a/src/amd/common/ac_shader_abi.h b/src/amd/common/ac_shader_abi.h > index 75fd8ed554..ccf26648a2 100644 > --- a/src/amd/common/ac_shader_abi.h > +++ b/src/amd/common/ac_shader_abi.h > @@ -183,6 +183,8 @@ struct ac_shader_abi { > > LLVMValueRef (*load_sample_mask_in)(struct ac_shader_abi *abi); > > + LLVMValueRef (*load_base_vertex)(struct ac_shader_abi *abi); > + > /* Whether to clamp the shadow reference value to [0,1]on VI. > Radeonsi currently > * uses it due to promoting D16 to D32, but radv needs it off. */ > bool clamp_shadow_reference; > diff --git a/src/gallium/drivers/radeonsi/si_shader.c > b/src/gallium/drivers/radeonsi/si_shader.c > index adcb03f23f..8774bcab1d 100644 > --- a/src/gallium/drivers/radeonsi/si_shader.c > +++ b/src/gallium/drivers/radeonsi/si_shader.c > @@ -6003,6 +6003,7 @@ static bool si_compile_tgsi_main(struct > si_shader_context *ctx, > else > ctx->abi.emit_outputs = si_llvm_emit_vs_epilogue; > bld_base->emit_epilogue = si_tgsi_emit_epilogue; > + ctx->abi.load_base_vertex = get_base_vertex; > break; > case PIPE_SHADER_TESS_CTRL: > bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_tcs; > -- > 2.14.3 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev