On 13 February 2018 at 20:27, Brian Paul <bri...@vmware.com> wrote:

> On 02/13/2018 11:10 AM, Vadym Shovkoplias wrote:
>>
>> Add support for GL_NUM_SHADING_LANGUAGE_VERSIONS
>> and glGetStringi for GL_SHADING_LANGUAGE_VERSION
>>
>> v2:
>>    - Combine similar functionality into
>>      _mesa_get_shading_language_version() function.
>>    - Change GLSL version return mechanism.
>> v3:
>>    - Add return of empty string for GLSL ver 1.10.
>>    - Move _mesa_get_shading_language_version() function
>>      to src/mesa/main/version.c.
>> v4:
>>    - Add OpenGL version check.
>>
>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104915
>> Signed-off-by: Andriy Khulap <andriy.khu...@globallogic.com>
>> Signed-off-by: Vadym Shovkoplias <vadym.shovkopl...@globallogic.com>
Brian, Vadym,

Seems like we'd want this for the stable branches right?
The bug report does not mention any specific program that depends on
this fix, yet it's a worth have IMHO.

Do let me know if you think that's a bad idea.

Thanks
Emil
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