Hi Brian,

On Monday, 5 March 2018 17:53:01 CET Brian Paul wrote:
> And add queries of GL 2.0 limits.  All the VS, FS, GS limits which were
> reported with print_shader_limits() are also covered by the GL 2.0 and
> 3.2 queries.

You can put my 

Reviewed-by: Mathias Fröhlich <mathias.froehl...@web.de>

to the series.

best

Mathias


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