Hi all, while looking for problems with NIR, I noticed that in the Bioshock Infinite and also Dirt Rallye Benchmark there are times when GPU shader utilization drops to 80% (Bioshock) or 60% (Dirt Rallye).
In Bioshock this directly associated with fps drops, in Dirt Rallye it is not so obvious but higher utilization means higher fps. Is this normal? Am I looking at the wrong things? Cheers, Benedikt P.S. Pictures of the Benchmarks with Gallium HUD traces can be found at https://github.com/bendat78/mymesa/tree/mymesa2/underutilization _______________________________________________ mesa-dev mailing list firstname.lastname@example.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev