From: Elie Tournier <tournier.e...@gmail.com> Signed-off-by: Elie Tournier <elie.tourn...@collabora.com> --- src/compiler/glsl/builtin_float64.h | 209 ++++++++++++++++++++++++++++++++ src/compiler/glsl/builtin_functions.cpp | 4 + src/compiler/glsl/builtin_functions.h | 3 + src/compiler/glsl/float64.glsl | 61 ++++++++++ src/compiler/glsl/glcpp/glcpp-parse.y | 1 + 5 files changed, 278 insertions(+)
diff --git a/src/compiler/glsl/builtin_float64.h b/src/compiler/glsl/builtin_float64.h index ca56d3b..2dcaba40 100644 --- a/src/compiler/glsl/builtin_float64.h +++ b/src/compiler/glsl/builtin_float64.h @@ -5074,3 +5074,212 @@ fmul64(void *mem_ctx, builtin_available_predicate avail) sig->replace_parameters(&sig_parameters); return sig; } +ir_function_signature * +shift64Right(void *mem_ctx, builtin_available_predicate avail) +{ + ir_function_signature *const sig = + new(mem_ctx) ir_function_signature(glsl_type::void_type, avail); + ir_factory body(&sig->body, mem_ctx); + sig->is_defined = true; + + exec_list sig_parameters; + + ir_variable *const r0818 = new(mem_ctx) ir_variable(glsl_type::uint_type, "a0", ir_var_function_in); + sig_parameters.push_tail(r0818); + ir_variable *const r0819 = new(mem_ctx) ir_variable(glsl_type::uint_type, "a1", ir_var_function_in); + sig_parameters.push_tail(r0819); + ir_variable *const r081A = new(mem_ctx) ir_variable(glsl_type::int_type, "count", ir_var_function_in); + sig_parameters.push_tail(r081A); + ir_variable *const r081B = new(mem_ctx) ir_variable(glsl_type::uint_type, "z0Ptr", ir_var_function_inout); + sig_parameters.push_tail(r081B); + ir_variable *const r081C = new(mem_ctx) ir_variable(glsl_type::uint_type, "z1Ptr", ir_var_function_inout); + sig_parameters.push_tail(r081C); + ir_expression *const r081D = equal(r081A, body.constant(int(0))); + ir_expression *const r081E = less(r081A, body.constant(int(32))); + ir_expression *const r081F = neg(r081A); + ir_expression *const r0820 = bit_and(r081F, body.constant(int(31))); + ir_expression *const r0821 = lshift(r0818, r0820); + ir_expression *const r0822 = rshift(r0819, r081A); + ir_expression *const r0823 = bit_or(r0821, r0822); + ir_expression *const r0824 = less(r081A, body.constant(int(64))); + ir_expression *const r0825 = bit_and(r081A, body.constant(int(31))); + ir_expression *const r0826 = rshift(r0818, r0825); + ir_expression *const r0827 = expr(ir_triop_csel, r0824, r0826, body.constant(0u)); + ir_expression *const r0828 = expr(ir_triop_csel, r081E, r0823, r0827); + body.emit(assign(r081C, expr(ir_triop_csel, r081D, r0818, r0828), 0x01)); + + ir_expression *const r0829 = equal(r081A, body.constant(int(0))); + ir_expression *const r082A = less(r081A, body.constant(int(32))); + ir_expression *const r082B = rshift(r0818, r081A); + ir_expression *const r082C = expr(ir_triop_csel, r082A, r082B, body.constant(0u)); + body.emit(assign(r081B, expr(ir_triop_csel, r0829, r0818, r082C), 0x01)); + + sig->replace_parameters(&sig_parameters); + return sig; +} +ir_function_signature * +fp64_to_uint(void *mem_ctx, builtin_available_predicate avail) +{ + ir_function_signature *const sig = + new(mem_ctx) ir_function_signature(glsl_type::uint_type, avail); + ir_factory body(&sig->body, mem_ctx); + sig->is_defined = true; + + exec_list sig_parameters; + + ir_variable *const r082D = new(mem_ctx) ir_variable(glsl_type::uvec2_type, "a", ir_var_function_in); + sig_parameters.push_tail(r082D); + ir_variable *const r082E = body.make_temp(glsl_type::uint_type, "return_value"); + ir_variable *const r082F = new(mem_ctx) ir_variable(glsl_type::uint_type, "aFracHi", ir_var_auto); + body.emit(r082F); + ir_variable *const r0830 = new(mem_ctx) ir_variable(glsl_type::uint_type, "aFracLo", ir_var_auto); + body.emit(r0830); + body.emit(assign(r0830, swizzle_x(r082D), 0x01)); + + ir_variable *const r0831 = body.make_temp(glsl_type::uint_type, "extractFloat64FracHi_retval"); + body.emit(assign(r0831, bit_and(swizzle_y(r082D), body.constant(1048575u)), 0x01)); + + body.emit(assign(r082F, r0831, 0x01)); + + ir_variable *const r0832 = body.make_temp(glsl_type::int_type, "extractFloat64Exp_retval"); + ir_expression *const r0833 = rshift(swizzle_y(r082D), body.constant(int(20))); + ir_expression *const r0834 = bit_and(r0833, body.constant(2047u)); + body.emit(assign(r0832, expr(ir_unop_u2i, r0834), 0x01)); + + ir_variable *const r0835 = body.make_temp(glsl_type::uint_type, "extractFloat64Sign_retval"); + body.emit(assign(r0835, rshift(swizzle_y(r082D), body.constant(int(31))), 0x01)); + + /* IF CONDITION */ + ir_expression *const r0837 = equal(r0832, body.constant(int(2047))); + ir_expression *const r0838 = bit_or(r0831, swizzle_x(r082D)); + ir_expression *const r0839 = nequal(r0838, body.constant(0u)); + ir_expression *const r083A = logic_and(r0837, r0839); + ir_if *f0836 = new(mem_ctx) ir_if(operand(r083A).val); + exec_list *const f0836_parent_instructions = body.instructions; + + /* THEN INSTRUCTIONS */ + body.instructions = &f0836->then_instructions; + + body.emit(assign(r082E, body.constant(4294967295u), 0x01)); + + + /* ELSE INSTRUCTIONS */ + body.instructions = &f0836->else_instructions; + + ir_expression *const r083B = nequal(r0832, body.constant(int(0))); + ir_expression *const r083C = expr(ir_triop_csel, r083B, body.constant(1048576u), body.constant(0u)); + body.emit(assign(r082F, bit_or(r0831, r083C), 0x01)); + + ir_variable *const r083D = body.make_temp(glsl_type::int_type, "assignment_tmp"); + body.emit(assign(r083D, sub(body.constant(int(1063)), r0832), 0x01)); + + /* IF CONDITION */ + ir_expression *const r083F = less(body.constant(int(0)), r083D); + ir_if *f083E = new(mem_ctx) ir_if(operand(r083F).val); + exec_list *const f083E_parent_instructions = body.instructions; + + /* THEN INSTRUCTIONS */ + body.instructions = &f083E->then_instructions; + + ir_variable *const r0840 = new(mem_ctx) ir_variable(glsl_type::uint_type, "z1", ir_var_auto); + body.emit(r0840); + ir_variable *const r0841 = body.make_temp(glsl_type::int_type, "assignment_tmp"); + ir_expression *const r0842 = neg(r083D); + body.emit(assign(r0841, bit_and(r0842, body.constant(int(31))), 0x01)); + + ir_expression *const r0843 = bit_or(r082F, swizzle_x(r082D)); + ir_expression *const r0844 = nequal(r0843, body.constant(0u)); + ir_expression *const r0845 = expr(ir_unop_b2i, r0844); + body.emit(assign(r0840, expr(ir_unop_i2u, r0845), 0x01)); + + ir_variable *const r0846 = body.make_temp(glsl_type::uint_type, "mix_retval"); + ir_expression *const r0847 = equal(r083D, body.constant(int(0))); + ir_expression *const r0848 = less(r083D, body.constant(int(32))); + ir_expression *const r0849 = lshift(r082F, r0841); + ir_expression *const r084A = rshift(swizzle_x(r082D), r083D); + ir_expression *const r084B = bit_or(r0849, r084A); + ir_expression *const r084C = lshift(swizzle_x(r082D), r0841); + ir_expression *const r084D = nequal(r084C, body.constant(0u)); + ir_expression *const r084E = expr(ir_unop_b2i, r084D); + ir_expression *const r084F = expr(ir_unop_i2u, r084E); + ir_expression *const r0850 = bit_or(r084B, r084F); + ir_expression *const r0851 = equal(r083D, body.constant(int(32))); + ir_expression *const r0852 = nequal(swizzle_x(r082D), body.constant(0u)); + ir_expression *const r0853 = expr(ir_unop_b2i, r0852); + ir_expression *const r0854 = expr(ir_unop_i2u, r0853); + ir_expression *const r0855 = bit_or(r082F, r0854); + ir_expression *const r0856 = less(r083D, body.constant(int(64))); + ir_expression *const r0857 = bit_and(r083D, body.constant(int(31))); + ir_expression *const r0858 = rshift(r082F, r0857); + ir_expression *const r0859 = lshift(r082F, r0841); + ir_expression *const r085A = bit_or(r0859, swizzle_x(r082D)); + ir_expression *const r085B = nequal(r085A, body.constant(0u)); + ir_expression *const r085C = expr(ir_unop_b2i, r085B); + ir_expression *const r085D = expr(ir_unop_i2u, r085C); + ir_expression *const r085E = bit_or(r0858, r085D); + ir_expression *const r085F = expr(ir_triop_csel, r0856, r085E, r0840); + ir_expression *const r0860 = expr(ir_triop_csel, r0851, r0855, r085F); + ir_expression *const r0861 = expr(ir_triop_csel, r0848, r0850, r0860); + body.emit(assign(r0846, expr(ir_triop_csel, r0847, swizzle_x(r082D), r0861), 0x01)); + + body.emit(assign(r0840, r0846, 0x01)); + + ir_expression *const r0862 = less(r083D, body.constant(int(32))); + ir_expression *const r0863 = rshift(r082F, r083D); + ir_expression *const r0864 = equal(r083D, body.constant(int(0))); + ir_expression *const r0865 = expr(ir_triop_csel, r0864, r082F, body.constant(0u)); + body.emit(assign(r082F, expr(ir_triop_csel, r0862, r0863, r0865), 0x01)); + + body.emit(assign(r0830, r0846, 0x01)); + + + body.instructions = f083E_parent_instructions; + body.emit(f083E); + + /* END IF */ + + /* IF CONDITION */ + ir_expression *const r0867 = bit_and(r082F, body.constant(4294963200u)); + ir_expression *const r0868 = nequal(r0867, body.constant(0u)); + ir_if *f0866 = new(mem_ctx) ir_if(operand(r0868).val); + exec_list *const f0866_parent_instructions = body.instructions; + + /* THEN INSTRUCTIONS */ + body.instructions = &f0866->then_instructions; + + ir_expression *const r0869 = nequal(r0835, body.constant(0u)); + body.emit(assign(r082E, expr(ir_triop_csel, r0869, body.constant(0u), body.constant(4294967295u)), 0x01)); + + + /* ELSE INSTRUCTIONS */ + body.instructions = &f0866->else_instructions; + + ir_variable *const r086A = body.make_temp(glsl_type::uint_type, "z1Ptr"); + ir_expression *const r086B = lshift(r082F, body.constant(int(20))); + ir_expression *const r086C = rshift(r0830, body.constant(int(12))); + body.emit(assign(r086A, bit_or(r086B, r086C), 0x01)); + + ir_expression *const r086D = nequal(r0835, body.constant(0u)); + ir_expression *const r086E = nequal(r086A, body.constant(0u)); + ir_expression *const r086F = logic_and(r086D, r086E); + ir_expression *const r0870 = nequal(r0835, body.constant(0u)); + ir_expression *const r0871 = expr(ir_triop_csel, r0870, body.constant(0u), body.constant(4294967295u)); + body.emit(assign(r082E, expr(ir_triop_csel, r086F, r0871, r086A), 0x01)); + + + body.instructions = f0866_parent_instructions; + body.emit(f0866); + + /* END IF */ + + + body.instructions = f0836_parent_instructions; + body.emit(f0836); + + /* END IF */ + + body.emit(ret(r082E)); + + sig->replace_parameters(&sig_parameters); + return sig; +} diff --git a/src/compiler/glsl/builtin_functions.cpp b/src/compiler/glsl/builtin_functions.cpp index f72c77f..a0fc9bc 100644 --- a/src/compiler/glsl/builtin_functions.cpp +++ b/src/compiler/glsl/builtin_functions.cpp @@ -3370,6 +3370,10 @@ builtin_builder::create_builtins() generate_ir::fmul64(mem_ctx, integer_functions_supported), NULL); + add_function("__builtin_fp64_to_uint", + generate_ir::fp64_to_uint(mem_ctx, integer_functions_supported), + NULL); + #undef F #undef FI #undef FIUD_VEC diff --git a/src/compiler/glsl/builtin_functions.h b/src/compiler/glsl/builtin_functions.h index 6f0e8e5..f99e3b7 100644 --- a/src/compiler/glsl/builtin_functions.h +++ b/src/compiler/glsl/builtin_functions.h @@ -88,6 +88,9 @@ fadd64(void *mem_ctx, builtin_available_predicate avail); ir_function_signature * fmul64(void *mem_ctx, builtin_available_predicate avail); +ir_function_signature * +fp64_to_uint(void *mem_ctx, builtin_available_predicate avail); + } #endif /* BULITIN_FUNCTIONS_H */ diff --git a/src/compiler/glsl/float64.glsl b/src/compiler/glsl/float64.glsl index bd089f8..a738b60 100644 --- a/src/compiler/glsl/float64.glsl +++ b/src/compiler/glsl/float64.glsl @@ -729,3 +729,64 @@ fmul64(uvec2 a, uvec2 b) } return roundAndPackFloat64(zSign, zExp, zFrac0, zFrac1, zFrac2); } + +/* Shifts the 64-bit value formed by concatenating `a0' and `a1' right by the + * number of bits given in `count'. Any bits shifted off are lost. The value + * of `count' can be arbitrarily large; in particular, if `count' is greater + * than 64, the result will be 0. The result is broken into two 32-bit pieces + * which are stored at the locations pointed to by `z0Ptr' and `z1Ptr'. + */ +void +shift64Right(uint a0, uint a1, + int count, + inout uint z0Ptr, + inout uint z1Ptr) +{ + uint z0; + uint z1; + int negCount = (-count) & 31; + + z0 = 0u; + z0 = mix(z0, (a0 >> count), count < 32); + z0 = mix(z0, a0, count == 0); + + z1 = mix(0u, (a0 >> (count & 31)), count < 64); + z1 = mix(z1, (a0<<negCount) | (a1>>count), count < 32); + z1 = mix(z1, a0, count == 0); + + z1Ptr = z1; + z0Ptr = z0; +} + +/* Returns the result of converting the double-precision floating-point value + * `a' to the unsigned integer format. The conversion is performed according + * to the IEEE Standard for Floating-Point Arithmetic. + */ +uint +fp64_to_uint(uvec2 a) +{ + uint aFracLo = extractFloat64FracLo(a); + uint aFracHi = extractFloat64FracHi(a); + int aExp = extractFloat64Exp(a); + uint aSign = extractFloat64Sign(a); + + if ((aExp == 0x7FF) && ((aFracHi | aFracLo) != 0u)) + return 0xFFFFFFFFu; + + aFracHi |= mix(0u, 0x00100000u, aExp != 0); + + int shiftDist = 0x427 - aExp; + if (0 < shiftDist) + shift64RightJamming(aFracHi, aFracLo, shiftDist, aFracHi, aFracLo); + + if ((aFracHi & 0xFFFFF000u) != 0u) + return mix(~0u, 0u, (aSign != 0u)); + + uint z = 0u; + uint zero = 0u; + shift64Right(aFracHi, aFracLo, 12, zero, z); + + uint expt = mix(~0u, 0u, (aSign != 0u)); + + return mix(z, expt, (aSign != 0u) && (z != 0u)); +} diff --git a/src/compiler/glsl/glcpp/glcpp-parse.y b/src/compiler/glsl/glcpp/glcpp-parse.y index 21e90ba..37ab758 100644 --- a/src/compiler/glsl/glcpp/glcpp-parse.y +++ b/src/compiler/glsl/glcpp/glcpp-parse.y @@ -2375,6 +2375,7 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio add_builtin_define(parser, "__have_builtin_builtin_flt64", 1); add_builtin_define(parser, "__have_builtin_builtin_fadd64", 1); add_builtin_define(parser, "__have_builtin_builtin_fmul64", 1); + add_builtin_define(parser, "__have_builtin_builtin_fp64_to_uint", 1); } } -- 2.9.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev