https://bugs.freedesktop.org/show_bug.cgi?id=105436
almos <[email protected]> changed:
What |Removed |Added
----------------------------------------------------------------------------
Assignee|[email protected] |[email protected].
|.org |org
Component|Drivers/Gallium/radeonsi |Mesa core
QA Contact|[email protected] |[email protected].
|.org |org
Summary|Blinking textures in UT2004 |Blinking textures in UT2004
| |[bisected]
--- Comment #2 from almos <[email protected]> ---
f314a532fdc7af8381586144d2631d9968331f05 is the first bad commit
commit f314a532fdc7af8381586144d2631d9968331f05
Author: Samuel Pitoiset <[email protected]>
Date: Wed Jun 21 11:31:43 2017 +0200
mesa: do not trigger _NEW_TEXTURE_STATE in glActiveTexture()
This looks like useless because gl_context::Texture::CurrentUnit
is not used by _mesa_update_texture_state() and friends.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
:040000 040000 c2a46b6dcce50edf810147e07de977f38d33533a
606c977b6357381074d205daf2815ebb93da1029 M src
Adding back the FLUSH_VERTICES fixes the issue.
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