This fixes a Windows build warning where the prototypes for the ES function in the header file don't match the prototypes in this file because the GL_API and GLAPI macros are defined differently.
v2: defined GL_API to KEYWORD1 instead of GLAPI, per Mathias. --- src/mapi/glapi/glapi_dispatch.c | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/mapi/glapi/glapi_dispatch.c b/src/mapi/glapi/glapi_dispatch.c index 3239523..ca15449 100644 --- a/src/mapi/glapi/glapi_dispatch.c +++ b/src/mapi/glapi/glapi_dispatch.c @@ -97,6 +97,13 @@ */ #include <GLES/glplatform.h> + +/* Redefine GL_API to avoid MSVC/MinGW warnings about different dllimport + * attributes for these prototypes vs those in the GLES/gl.h header. + */ +#undef GL_API +#define GL_API KEYWORD1 + GL_API void GL_APIENTRY glClearDepthf (GLclampf depth); GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation); GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -- 2.7.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev