https://bugs.freedesktop.org/show_bug.cgi?id=105832

--- Comment #14 from b...@besd.de <b...@besd.de> ---
No cheating ;)

Main reason for using the debug build were these lines
shaders/csgo/595.shader_test - LLVM diagnostic (remark): <unknown>:0:0: 11
instructions in function

because I thought unknown might be replaced by something useful, which isn't
the case.

Also contrary to the shader-db README there is absolutely no reason to use a
debug build. The output is identical.

Off to test Dirt Rally with my patch, lets see if it fails now.

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