Seems reasonable, esp since the gallium format for stencil is (s,s,s,s). Reviewed-by: Ilia Mirkin <[email protected]>
On Tue, Apr 3, 2018 at 11:53 AM, Marek Olšák <[email protected]> wrote: > From: Marek Olšák <[email protected]> > > This fixes some stencil border color tests on Vega and Raven chips. > --- > src/mesa/state_tracker/st_format.c | 2 ++ > 1 file changed, 2 insertions(+) > > diff --git a/src/mesa/state_tracker/st_format.c > b/src/mesa/state_tracker/st_format.c > index c50ce1e14bb..3db3c7e967c 100644 > --- a/src/mesa/state_tracker/st_format.c > +++ b/src/mesa/state_tracker/st_format.c > @@ -2538,18 +2538,20 @@ st_translate_color(const union gl_color_union > *colorIn, > out[3] = in[3]; > break; > case GL_LUMINANCE: > out[0] = out[1] = out[2] = in[0]; > out[3] = 1.0F; > break; > case GL_LUMINANCE_ALPHA: > out[0] = out[1] = out[2] = in[0]; > out[3] = in[3]; > break; > + /* Stencil border is tricky on some hw. Help drivers a little here. */ > + case GL_STENCIL_INDEX: > case GL_INTENSITY: > out[0] = out[1] = out[2] = out[3] = in[0]; > break; > default: > COPY_4V(out, in); > } > } > } > -- > 2.15.1 > > _______________________________________________ > mesa-dev mailing list > [email protected] > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
