While I don't see anything obviously wrong in this patch, I also don't see any issues in the old code. What API misuse is this dealing with?
On Wed, Apr 4, 2018 at 4:11 PM, Marek Olšák <mar...@gmail.com> wrote: > From: Marek Olšák <marek.ol...@amd.com> > > This fixes a radeonsi crash. > --- > src/gallium/auxiliary/cso_cache/cso_context.c | 17 ++++++++++++ > src/gallium/auxiliary/cso_cache/cso_context.h | 3 +++ > src/gallium/auxiliary/postprocess/pp_mlaa.c | 37 > ++++---------------------- > src/gallium/auxiliary/postprocess/pp_private.h | 1 - > 4 files changed, 25 insertions(+), 33 deletions(-) > > diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c > b/src/gallium/auxiliary/cso_cache/cso_context.c > index 3fa57f16ff4..3a3a63a3327 100644 > --- a/src/gallium/auxiliary/cso_cache/cso_context.c > +++ b/src/gallium/auxiliary/cso_cache/cso_context.c > @@ -1540,20 +1540,37 @@ cso_set_constant_buffer_resource(struct cso_context > *cso, > cb.buffer = buffer; > cb.buffer_offset = 0; > cb.buffer_size = buffer->width0; > cb.user_buffer = NULL; > cso_set_constant_buffer(cso, shader_stage, index, &cb); > } else { > cso_set_constant_buffer(cso, shader_stage, index, NULL); > } > } > > +void > +cso_set_constant_user_buffer(struct cso_context *cso, > + enum pipe_shader_type shader_stage, > + unsigned index, void *ptr, unsigned size) > +{ > + if (ptr) { > + struct pipe_constant_buffer cb; > + cb.buffer = NULL; > + cb.buffer_offset = 0; > + cb.buffer_size = size; > + cb.user_buffer = ptr; > + cso_set_constant_buffer(cso, shader_stage, index, &cb); > + } else { > + cso_set_constant_buffer(cso, shader_stage, index, NULL); > + } > +} > + > void > cso_save_constant_buffer_slot0(struct cso_context *cso, > enum pipe_shader_type shader_stage) > { > util_copy_constant_buffer(&cso->aux_constbuf_saved[shader_stage], > &cso->aux_constbuf_current[shader_stage]); > } > > void > cso_restore_constant_buffer_slot0(struct cso_context *cso, > diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h > b/src/gallium/auxiliary/cso_cache/cso_context.h > index b1bc0813442..3a4e808f0c0 100644 > --- a/src/gallium/auxiliary/cso_cache/cso_context.h > +++ b/src/gallium/auxiliary/cso_cache/cso_context.h > @@ -207,20 +207,23 @@ cso_set_shader_images(struct cso_context *cso, > > /* constant buffers */ > > void cso_set_constant_buffer(struct cso_context *cso, > enum pipe_shader_type shader_stage, > unsigned index, struct pipe_constant_buffer > *cb); > void cso_set_constant_buffer_resource(struct cso_context *cso, > enum pipe_shader_type shader_stage, > unsigned index, > struct pipe_resource *buffer); > +void cso_set_constant_user_buffer(struct cso_context *cso, > + enum pipe_shader_type shader_stage, > + unsigned index, void *ptr, unsigned size); > void cso_save_constant_buffer_slot0(struct cso_context *cso, > enum pipe_shader_type shader_stage); > void cso_restore_constant_buffer_slot0(struct cso_context *cso, > enum pipe_shader_type shader_stage); > > > /* drawing */ > > void > cso_draw_vbo(struct cso_context *cso, > diff --git a/src/gallium/auxiliary/postprocess/pp_mlaa.c > b/src/gallium/auxiliary/postprocess/pp_mlaa.c > index 0edd01f3f5d..610cedbd1b3 100644 > --- a/src/gallium/auxiliary/postprocess/pp_mlaa.c > +++ b/src/gallium/auxiliary/postprocess/pp_mlaa.c > @@ -50,76 +50,64 @@ > #include "util/u_inlines.h" > #include "util/u_memory.h" > #include "util/u_string.h" > #include "pipe/p_screen.h" > > #define IMM_SPACE 80 > > static float constants[] = { 1, 1, 0, 0 }; > static unsigned int dimensions[2] = { 0, 0 }; > > -/** Upload the constants. */ > -static void > -up_consts(struct pp_queue_t *ppq) > -{ > - struct pipe_context *pipe = ppq->p->pipe; > - > - pipe->buffer_subdata(pipe, ppq->constbuf, PIPE_TRANSFER_WRITE, > - 0, sizeof(constants), constants); > -} > - > /** Run function of the MLAA filter. */ > static void > pp_jimenezmlaa_run(struct pp_queue_t *ppq, struct pipe_resource *in, > struct pipe_resource *out, unsigned int n, bool iscolor) > { > > struct pp_program *p = ppq->p; > > struct pipe_depth_stencil_alpha_state mstencil; > struct pipe_sampler_view v_tmp, *arr[3]; > > unsigned int w = 0; > unsigned int h = 0; > > const struct pipe_stencil_ref ref = { {1} }; > > /* Insufficient initialization checks. */ > assert(p); > assert(ppq); > - assert(ppq->constbuf); > assert(ppq->areamaptex); > assert(ppq->inner_tmp); > assert(ppq->shaders[n]); > > w = p->framebuffer.width; > h = p->framebuffer.height; > > memset(&mstencil, 0, sizeof(mstencil)); > > cso_set_stencil_ref(p->cso, &ref); > > /* Init the pixel size constant */ > if (dimensions[0] != p->framebuffer.width || > dimensions[1] != p->framebuffer.height) { > constants[0] = 1.0f / p->framebuffer.width; > constants[1] = 1.0f / p->framebuffer.height; > > - up_consts(ppq); > dimensions[0] = p->framebuffer.width; > dimensions[1] = p->framebuffer.height; > } > > - cso_set_constant_buffer_resource(p->cso, PIPE_SHADER_VERTEX, > - 0, ppq->constbuf); > - cso_set_constant_buffer_resource(p->cso, PIPE_SHADER_FRAGMENT, > - 0, ppq->constbuf); > + cso_set_constant_user_buffer(p->cso, PIPE_SHADER_VERTEX, > + 0, constants, sizeof(constants)); > + cso_set_constant_user_buffer(p->cso, PIPE_SHADER_FRAGMENT, > + 0, constants, sizeof(constants)); > > mstencil.stencil[0].enabled = 1; > mstencil.stencil[0].valuemask = mstencil.stencil[0].writemask = ~0; > mstencil.stencil[0].func = PIPE_FUNC_ALWAYS; > mstencil.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP; > mstencil.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP; > mstencil.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE; > > p->framebuffer.zsbuf = ppq->stencils; > > @@ -232,29 +220,20 @@ pp_jimenezmlaa_init_run(struct pp_queue_t *ppq, > unsigned int n, > char *tmp_text = NULL; > > tmp_text = CALLOC(sizeof(blend2fs_1) + sizeof(blend2fs_2) + > IMM_SPACE, sizeof(char)); > > if (!tmp_text) { > pp_debug("Failed to allocate shader space\n"); > return FALSE; > } > > - ppq->constbuf = pipe_buffer_create(ppq->p->screen, > - PIPE_BIND_CONSTANT_BUFFER, > - PIPE_USAGE_DEFAULT, > - sizeof(constants)); > - if (ppq->constbuf == NULL) { > - pp_debug("Failed to allocate constant buffer\n"); > - goto fail; > - } > - > pp_debug("mlaa: using %u max search steps\n", val); > > util_sprintf(tmp_text, "%s" > "IMM FLT32 { %.8f, 0.0000, 0.0000, 0.0000}\n" > "%s\n", blend2fs_1, (float) val, blend2fs_2); > > memset(&res, 0, sizeof(res)); > > res.target = PIPE_TEXTURE_2D; > res.format = PIPE_FORMAT_R8G8_UNORM; > @@ -345,19 +324,13 @@ pp_jimenezmlaa_color(struct pp_queue_t *ppq, struct > pipe_resource *in, > } > > > /** > * Short wrapper to free the mlaa filter resources. Shaders are freed in > * the common code in pp_free. > */ > void > pp_jimenezmlaa_free(struct pp_queue_t *ppq, unsigned int n) > { > - if (ppq->areamaptex) { > - pipe_resource_reference(&ppq->areamaptex, NULL); > - } > - > - if (ppq->constbuf) { > - pipe_resource_reference(&ppq->constbuf, NULL); > - } > + pipe_resource_reference(&ppq->areamaptex, NULL); > } > > diff --git a/src/gallium/auxiliary/postprocess/pp_private.h > b/src/gallium/auxiliary/postprocess/pp_private.h > index 0d032124115..710909b71e2 100644 > --- a/src/gallium/auxiliary/postprocess/pp_private.h > +++ b/src/gallium/auxiliary/postprocess/pp_private.h > @@ -69,21 +69,20 @@ struct pp_queue_t > pp_func *pp_queue; /* An array of pp_funcs */ > unsigned int n_filters; /* Number of enabled filters */ > > struct pipe_resource *tmp[2]; /* Two temp FBOs for the queue */ > struct pipe_resource *inner_tmp[3]; /* Three for filter use */ > > unsigned int n_tmp, n_inner_tmp; > > struct pipe_resource *depth; /* depth of original input */ > struct pipe_resource *stencil; /* stencil shared by inner_tmps */ > - struct pipe_resource *constbuf; /* MLAA constant buffer */ > struct pipe_resource *areamaptex; /* MLAA area map texture */ > > struct pipe_surface *tmps[2], *inner_tmps[3], *stencils; > > void ***shaders; /* Shaders in TGSI form */ > unsigned int *filters; /* Active filter to filters.h mapping. */ > struct pp_program *p; > > bool fbos_init; > }; > -- > 2.15.1 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev