https://bugs.freedesktop.org/show_bug.cgi?id=105952

--- Comment #5 from Turo Lamminen <t...@alternativegames.net> ---
Still present in latest (a055f5108dfb26522266095d9beb72857d2051f4)

[ 2862.614147] gmc_v6_0_process_interrupt: 28 callbacks suppressed
[ 2862.614150] amdgpu 0000:01:00.0: GPU fault detected: 147 0x0f227001
[ 2862.614155] amdgpu 0000:01:00.0:   VM_CONTEXT1_PROTECTION_FAULT_ADDR  
0x0F47FFF9
[ 2862.614157] amdgpu 0000:01:00.0:   VM_CONTEXT1_PROTECTION_FAULT_STATUS
0x02070001
[ 2862.614159] amdgpu 0000:01:00.0: VM fault (0x01, vmid 1) at page 256376825,
read from '' (0x00000000) (112)

Also I don't see how that commit would fix it since it refers to compute
shaders and none of my test programs use those. Unless the commit message is
misleading again.

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