--- Comment #4 from <> ---
I did a piglit run before and the only crashes it reported were these

shaders 547/553
glsl-fs-inline-explosion        crash
glsl-fs-unroll-explosion        crash
glsl-fs-vec4-indexing-8 fail
glsl-routing    fail
glsl-vs-inline-explosion        crash
glsl-vs-unroll-explosion        crash

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