From: Brian Paul <[email protected]>
Assertions of the form assert(a && b) should be written as separate assertions
so that you can actually tell which part is false when there's a failure.
---
src/gallium/auxiliary/util/u_blitter.c | 22 +++++++++++-----------
1 files changed, 11 insertions(+), 11 deletions(-)
diff --git a/src/gallium/auxiliary/util/u_blitter.c
b/src/gallium/auxiliary/util/u_blitter.c
index 48808ae..5784a7c 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -351,12 +351,12 @@ static void blitter_unset_running_flag(struct
blitter_context_priv *ctx)
static void blitter_check_saved_vertex_states(struct blitter_context_priv *ctx)
{
- assert(ctx->base.saved_num_vertex_buffers != ~0 &&
- ctx->base.saved_velem_state != INVALID_PTR &&
- ctx->base.saved_vs != INVALID_PTR &&
- (!ctx->has_geometry_shader || ctx->base.saved_gs != INVALID_PTR) &&
- (!ctx->has_stream_out || ctx->base.saved_num_so_targets != ~0) &&
- ctx->base.saved_rs_state != INVALID_PTR);
+ assert(ctx->base.saved_num_vertex_buffers != ~0);
+ assert(ctx->base.saved_velem_state != INVALID_PTR);
+ assert(ctx->base.saved_vs != INVALID_PTR);
+ assert(!ctx->has_geometry_shader || ctx->base.saved_gs != INVALID_PTR);
+ assert(!ctx->has_stream_out || ctx->base.saved_num_so_targets != ~0);
+ assert(ctx->base.saved_rs_state != INVALID_PTR);
}
static void blitter_restore_vertex_states(struct blitter_context_priv *ctx)
@@ -410,9 +410,9 @@ static void blitter_restore_vertex_states(struct
blitter_context_priv *ctx)
static void blitter_check_saved_fragment_states(struct blitter_context_priv
*ctx)
{
- assert(ctx->base.saved_fs != INVALID_PTR &&
- ctx->base.saved_dsa_state != INVALID_PTR &&
- ctx->base.saved_blend_state != INVALID_PTR);
+ assert(ctx->base.saved_fs != INVALID_PTR);
+ assert(ctx->base.saved_dsa_state != INVALID_PTR);
+ assert(ctx->base.saved_blend_state != INVALID_PTR);
}
static void blitter_restore_fragment_states(struct blitter_context_priv *ctx)
@@ -453,8 +453,8 @@ static void blitter_restore_fb_state(struct
blitter_context_priv *ctx)
static void blitter_check_saved_textures(struct blitter_context_priv *ctx)
{
- assert(ctx->base.saved_num_sampler_states != ~0 &&
- ctx->base.saved_num_sampler_views != ~0);
+ assert(ctx->base.saved_num_sampler_states != ~0);
+ assert(ctx->base.saved_num_sampler_views != ~0);
}
static void blitter_restore_textures(struct blitter_context_priv *ctx)
--
1.7.1
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