Patches 2, 3, 4, 6, 7:
Reviewed-by: Nicolai Hähnle <nicolai.haeh...@amd.com>
On 17.04.2018 02:41, Marek Olšák wrote:
From: Marek Olšák <marek.ol...@amd.com>
and clean up the conditions.
We might just simplify this because the only stage that can return
0 or 1 is VS.
---
src/gallium/drivers/radeonsi/si_get.c | 19 +++++++++++++------
1 file changed, 13 insertions(+), 6 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_get.c
b/src/gallium/drivers/radeonsi/si_get.c
index fb1c6eca135..47dca742b75 100644
--- a/src/gallium/drivers/radeonsi/si_get.c
+++ b/src/gallium/drivers/radeonsi/si_get.c
@@ -469,26 +469,33 @@ static int si_get_shader_param(struct pipe_screen*
pscreen,
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
/* TODO: Indirect indexing of GS inputs is unimplemented. */
- return shader != PIPE_SHADER_GEOMETRY &&
- (sscreen->llvm_has_working_vgpr_indexing ||
- /* TCS and TES load inputs directly from LDS or
- * offchip memory, so indirect indexing is trivial. */
- shader == PIPE_SHADER_TESS_CTRL ||
- shader == PIPE_SHADER_TESS_EVAL);
+ if (shader == PIPE_SHADER_GEOMETRY)
+ return 0;
+
+ if (shader == PIPE_SHADER_VERTEX &&
+ !sscreen->llvm_has_working_vgpr_indexing)
+ return 0;
+
+ /* TCS and TES load inputs directly from LDS or offchip
+ * memory, so indirect indexing is always supported.
+ * PS has to support indirect indexing, because we can't
+ * lower that to TEMPs for INTERP instructions.
+ */
+ return 1;
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
return sscreen->llvm_has_working_vgpr_indexing ||
/* TCS stores outputs directly to memory. */
shader == PIPE_SHADER_TESS_CTRL;
/* Unsupported boolean features. */
case PIPE_SHADER_CAP_SUBROUTINES:
case PIPE_SHADER_CAP_SUPPORTED_IRS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
--
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.
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