https://bugs.freedesktop.org/show_bug.cgi?id=106283
--- Comment #3 from i...@yahoo.com ---
No it does not help.
Yes, I swapped the working and not working functions.
Sorry, my mistake. But the point remains.
As you have said yourself, Shader replacements don't work for ancient
glProgramString().
I need that thing to work for glProgramString() too. This is what I request
here.
The application is definitely using the ancient API that cannot dump&replace.
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