https://bugs.freedesktop.org/show_bug.cgi?id=106337

--- Comment #1 from Tapani Pälli <[email protected]> ---
(In reply to [email protected] from comment #0)
> According to EGL 1.4 specification eglWaitClient() should be equivalent of
> glFinish() call, but according to the function code of dri2_wait_client() it
> does just flush() without waiting for any pending operations on drawable
> surface.

Do you see issues with some particular driver? The flush() implementation
should take care that pending operations are done.

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