is_resource_supported returns if the combination of
target/internalformat is supported in at least one operation. Online
compression is only mandatory for glTexImage2D. Some formats doesn't
support online compression, but can be used in any case, with
glCompressed*D methods.
Without this commit, ETC2 internalformats were returning FALSE, even
for the drivers supporting it. So any other query (like
TEXTURE_COMPRESSED) was returning FALSE/NONE instead of the proper
value.
---
This was not detected until now because most of the formats that
doesn't support online compression were added with
GL_ARB_ES3_compatibility, that was not core until 4.3. The base for
GL_ARB_internalformat_query2 is 4.2, and the piglit tests were based
on it.
When we tried to test those formats on piglit (I'm sending a series
soon) we found that they were found as not supported, even if they can
be used with CompressedTexture*D.
Note to Eleni: all this was mentioned on a review of some of your
patches, specifically in relation to TEXTURE_COMPRESSED. The issue is
that without this patch, all the queries with those internalformats
were affected, not only TEXTURE_COMPRESSED. If the specific value for
TEXTURE_COMPRESSED needs to be different (example: the current one),
would be as part of a different patch for that specific query.
src/mesa/main/formatquery.c | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/src/mesa/main/formatquery.c b/src/mesa/main/formatquery.c
index 3b000fac5c4..84b5f512ba5 100644
--- a/src/mesa/main/formatquery.c
+++ b/src/mesa/main/formatquery.c
@@ -501,8 +501,7 @@ _is_resource_supported(struct gl_context *ctx, GLenum
target,
/* additional checks for compressed textures */
if (_mesa_is_compressed_format(ctx, internalformat) &&
- (!_mesa_target_can_be_compressed(ctx, target, internalformat, NULL)
||
- _mesa_format_no_online_compression(internalformat)))
+ !_mesa_target_can_be_compressed(ctx, target, internalformat, NULL))
return false;
break;
--
2.14.1
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