On Tue, May 15, 2018 at 3:32 PM, Bas Nieuwenhuizen <[email protected]> wrote:
> No, this is a vulkan issue, where we want to let apps create linear > RGB float surfaces. (AMDVLK exposes this too: > http://vulkan.gpuinfo.org/displayreport.php?id=3222#formats, see > R32G32B32_SFLOAT and friends) Vulkan has no conecept of staging > textures (or at least the app does not have to tell the driver). > > Though I'm not so sure anymore my patch is the right one, since vulkan > apps can share these surfaces with other apps using the same GPU. > Yeah, I think the shareable flag isn't guaranteed to be always set. Marek
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