On Tue, May 15, 2018 at 3:32 PM, Bas Nieuwenhuizen <[email protected]>
wrote:

> No, this is a vulkan issue, where we want to let apps create linear
> RGB float surfaces. (AMDVLK exposes this too:
> http://vulkan.gpuinfo.org/displayreport.php?id=3222#formats, see
> R32G32B32_SFLOAT and friends) Vulkan has no conecept of staging
> textures (or at least the app does not have to tell the driver).
>
> Though I'm not so sure anymore my patch is the right one, since vulkan
> apps can share these surfaces with other apps using the same GPU.
>

Yeah, I think the shareable flag isn't guaranteed to be always set.

Marek
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