https://bugs.freedesktop.org/show_bug.cgi?id=78097
--- Comment #3 from Lionel Landwerlin <[email protected]> ---
$ ./bin/gl-3.0-dlist-uint-uniforms -auto -fbo
Testing glUniformui
GL_COMPILE: scalar mode
pre-initialize
compiling
post-compile verify
s data does not match.
v2 data does not match.
v3 data does not match.
v4 data does not match.
restore original values
post-glCallList verify
s data does not match.
v2 data does not match.
v3 data does not match.
v4 data does not match.
GL_COMPILE: vector mode
pre-initialize
compiling
post-compile verify
s data does not match.
v2 data does not match.
v3 data does not match.
v4 data does not match.
restore original values
post-glCallList verify
s data does not match.
v2 data does not match.
v3 data does not match.
v4 data does not match.
GL_COMPILE_AND_EXECUTE: scalar mode
pre-initialize
compiling
post-compile verify
restore original values
post-glCallList verify
s data does not match.
v2 data does not match.
v3 data does not match.
v4 data does not match.
GL_COMPILE_AND_EXECUTE: vector mode
pre-initialize
compiling
post-compile verify
restore original values
post-glCallList verify
s data does not match.
v2 data does not match.
v3 data does not match.
v4 data does not match.
PIGLIT: {"result": "fail" }
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