https://bugs.freedesktop.org/show_bug.cgi?id=78097

--- Comment #3 from Lionel Landwerlin <[email protected]> ---
$ ./bin/gl-3.0-dlist-uint-uniforms -auto -fbo
Testing glUniformui
    GL_COMPILE: scalar mode
        pre-initialize
        compiling
        post-compile verify
            s data does not match.
            v2 data does not match.
            v3 data does not match.
            v4 data does not match.
        restore original values
        post-glCallList verify
            s data does not match.
            v2 data does not match.
            v3 data does not match.
            v4 data does not match.
    GL_COMPILE: vector mode
        pre-initialize
        compiling
        post-compile verify
            s data does not match.
            v2 data does not match.
            v3 data does not match.
            v4 data does not match.
        restore original values
        post-glCallList verify
            s data does not match.
            v2 data does not match.
            v3 data does not match.
            v4 data does not match.
    GL_COMPILE_AND_EXECUTE: scalar mode
        pre-initialize
        compiling
        post-compile verify
        restore original values
        post-glCallList verify
            s data does not match.
            v2 data does not match.
            v3 data does not match.
            v4 data does not match.
    GL_COMPILE_AND_EXECUTE: vector mode
        pre-initialize
        compiling
        post-compile verify
        restore original values
        post-glCallList verify
            s data does not match.
            v2 data does not match.
            v3 data does not match.
            v4 data does not match.
PIGLIT: {"result": "fail" }

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