We need to support geometry shaders first. Marek
On Sat, May 19, 2018 at 9:49 AM, Benedikt Schemmer <[email protected]> wrote: > is the prerequisit for the others I just sent > > CC: "Marek Olšák" <[email protected]> > CC: Eric Anholt <[email protected]> > CC: Emil Velikov <[email protected]> > CC: Timothy Arceri <[email protected]> > CC: Ilia Mirkin <[email protected]> > > Signed-off-by: Benedikt Schemmer <[email protected]> > --- > src/mesa/main/extensions_table.h | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_ > table.h > index 38d241db52..ffb1caccdd 100644 > --- a/src/mesa/main/extensions_table.h > +++ b/src/mesa/main/extensions_table.h > @@ -74,7 +74,7 @@ EXT(ARB_framebuffer_sRGB , > EXT_framebuffer_sRGB > EXT(ARB_get_program_binary , dummy_true > , GLL, GLC, x , x , 2010) > EXT(ARB_get_texture_sub_image , dummy_true > , GLL, GLC, x , x , 2014) > EXT(ARB_gl_spirv , ARB_gl_spirv > , x, GLC, x , x , 2016) > -EXT(ARB_gpu_shader5 , ARB_gpu_shader5 > , x , GLC, x , x , 2010) > +EXT(ARB_gpu_shader5 , ARB_gpu_shader5 > , GLL, GLC, x , x , 2010) > EXT(ARB_gpu_shader_fp64 , ARB_gpu_shader_fp64 > , x , GLC, x , x , 2010) > EXT(ARB_gpu_shader_int64 , ARB_gpu_shader_int64 > , x , GLC, x , x , 2015) > EXT(ARB_half_float_pixel , dummy_true > , GLL, GLC, x , x , 2003) > -- > 2.14.1 > >
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