We need to support geometry shaders first.

Marek

On Sat, May 19, 2018 at 9:49 AM, Benedikt Schemmer <[email protected]> wrote:

> is the prerequisit for the others I just sent
>
> CC: "Marek Olšák" <[email protected]>
> CC: Eric Anholt <[email protected]>
> CC: Emil Velikov <[email protected]>
> CC: Timothy Arceri <[email protected]>
> CC: Ilia Mirkin <[email protected]>
>
> Signed-off-by: Benedikt Schemmer <[email protected]>
> ---
>  src/mesa/main/extensions_table.h | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_
> table.h
> index 38d241db52..ffb1caccdd 100644
> --- a/src/mesa/main/extensions_table.h
> +++ b/src/mesa/main/extensions_table.h
> @@ -74,7 +74,7 @@ EXT(ARB_framebuffer_sRGB                    ,
> EXT_framebuffer_sRGB
>  EXT(ARB_get_program_binary                  , dummy_true
>            , GLL, GLC,  x ,  x , 2010)
>  EXT(ARB_get_texture_sub_image               , dummy_true
>            , GLL, GLC,  x ,  x , 2014)
>  EXT(ARB_gl_spirv                            , ARB_gl_spirv
>            ,  x,  GLC,  x ,  x , 2016)
> -EXT(ARB_gpu_shader5                         , ARB_gpu_shader5
>             ,  x , GLC,  x ,  x , 2010)
> +EXT(ARB_gpu_shader5                         , ARB_gpu_shader5
>             , GLL, GLC,  x ,  x , 2010)
>  EXT(ARB_gpu_shader_fp64                     , ARB_gpu_shader_fp64
>             ,  x , GLC,  x ,  x , 2010)
>  EXT(ARB_gpu_shader_int64                    , ARB_gpu_shader_int64
>            ,  x , GLC,  x ,  x , 2015)
>  EXT(ARB_half_float_pixel                    , dummy_true
>            , GLL, GLC,  x ,  x , 2003)
> --
> 2.14.1
>
>
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