Reviewed-by: Bas Nieuwenhuizen <[email protected]> for the series.
On Thu, May 24, 2018 at 1:09 PM, Samuel Pitoiset <[email protected]> wrote: > The graphics pipeline can be NULL. > > Signed-off-by: Samuel Pitoiset <[email protected]> > --- > src/amd/vulkan/radv_debug.c | 13 ++++++++----- > 1 file changed, 8 insertions(+), 5 deletions(-) > > diff --git a/src/amd/vulkan/radv_debug.c b/src/amd/vulkan/radv_debug.c > index c84e3be25bb..5a9b43644ed 100644 > --- a/src/amd/vulkan/radv_debug.c > +++ b/src/amd/vulkan/radv_debug.c > @@ -540,12 +540,15 @@ radv_dump_graphics_state(struct radv_pipeline > *graphics_pipeline, > { > VkShaderStageFlagBits active_stages; > > - if (!graphics_pipeline) > - return; > - > - active_stages = graphics_pipeline->active_stages; > + if (graphics_pipeline) { > + active_stages = graphics_pipeline->active_stages; > + radv_dump_pipeline_state(graphics_pipeline, active_stages, f); > + } > > - radv_dump_pipeline_state(graphics_pipeline, active_stages, f); > + if (compute_pipeline) { > + active_stages = VK_SHADER_STAGE_COMPUTE_BIT; > + radv_dump_pipeline_state(compute_pipeline, active_stages, f); > + } > } > > static void > -- > 2.17.0 > > _______________________________________________ > mesa-dev mailing list > [email protected] > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
