On Tue, May 8, 2018 at 1:13 PM, Eric Anholt <e...@anholt.net> wrote: > This is basically the same as the GLSL lowering path. > --- > src/compiler/nir/nir.h | 2 ++ > src/compiler/nir/nir_lower_alu.c | 36 ++++++++++++++++++++++++++++++++ > 2 files changed, 38 insertions(+) > > diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h > index 5b29645a6c48..e424a01c8225 100644 > --- a/src/compiler/nir/nir.h > +++ b/src/compiler/nir/nir.h > @@ -1889,6 +1889,8 @@ typedef struct nir_shader_compiler_options { > bool lower_bitfield_insert_to_shifts; > /** Lowers bitfield_reverse to shifts. */ > bool lower_bitfield_reverse; > + /** Lowers bit_count to shifts. */ > + bool lower_bit_count; > /** Lowers bfm to shifts and subtracts. */ > bool lower_bfm; > /** Lowers ifind_msb to compare and ufind_msb */ > diff --git a/src/compiler/nir/nir_lower_alu.c > b/src/compiler/nir/nir_lower_alu.c > index ff977f016961..4b145db7c8c6 100644 > --- a/src/compiler/nir/nir_lower_alu.c > +++ b/src/compiler/nir/nir_lower_alu.c > @@ -94,6 +94,42 @@ lower_alu_instr(nir_alu_instr *instr, nir_builder *b) > } > break; > > + case nir_op_bit_count: > + if (b->shader->options->lower_bit_count) { > + /* For more details, see: > + * > + * > http://graphics.stanford.edu/~seander/bithacks.html#CountBitsSetPaallel
Looks like this is typo'd in lower_instructions.cpp as well. Might as well fix here. s/Paallel/Parallel/ _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev