Looks right to me. I guess we have no piglit tests for it, I ran the CTS
a few times on radeonsi but I was more focused on getting piglit working.
Reviewed-by: Timothy Arceri <[email protected]>
On 12/06/18 04:56, Rob Clark wrote:
We can have arrays of images or samplers. But I forgot to handle that
case long ago. Suprised no one complained yet.
Signed-off-by: Rob Clark <[email protected]>
---
src/mesa/state_tracker/st_glsl_to_nir.cpp | 16 +++++++++-------
1 file changed, 9 insertions(+), 7 deletions(-)
diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp
b/src/mesa/state_tracker/st_glsl_to_nir.cpp
index c8c2ef6cffd..3fc04c7b8b7 100644
--- a/src/mesa/state_tracker/st_glsl_to_nir.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp
@@ -272,12 +272,15 @@ st_nir_assign_uniform_locations(struct gl_context *ctx,
uniform->interface_type != NULL)
continue;
- if (!uniform->data.bindless &&
- (uniform->type->is_sampler() || uniform->type->is_image())) {
- if (uniform->type->is_sampler())
- loc = shaderidx++;
- else
- loc = imageidx++;
+ const struct glsl_type *type = glsl_without_array(uniform->type);
+ if (!uniform->data.bindless && (type->is_sampler() || type->is_image()))
{
+ if (type->is_sampler()) {
+ loc = shaderidx;
+ shaderidx += type_size(uniform->type);
+ } else {
+ loc = imageidx;
+ imageidx += type_size(uniform->type);
+ }
} else if (strncmp(uniform->name, "gl_", 3) == 0) {
const gl_state_index16 *const stateTokens =
uniform->state_slots[0].tokens;
/* This state reference has already been setup by ir_to_mesa, but
we'll
@@ -285,7 +288,6 @@ st_nir_assign_uniform_locations(struct gl_context *ctx,
*/
unsigned comps;
- const struct glsl_type *type = glsl_without_array(uniform->type);
if (glsl_type_is_struct(type)) {
comps = 4;
} else {
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