It's a bit late to round up after an integer division.
Fixes: de889794134e6245e08a2 "radv: Implement VK_AMD_shader_info"
Cc: Alex Smith <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
---
src/amd/vulkan/radv_shader.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 76790a19047a86abdad5..b31eb9bfda5e9e29e115 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -808,7 +808,7 @@ radv_GetShaderInfoAMD(VkDevice _device,
unsigned workgroup_size = local_size[0] *
local_size[1] * local_size[2];
statistics.numAvailableVgprs =
statistics.numPhysicalVgprs /
-
ceil(workgroup_size / statistics.numPhysicalVgprs);
+
ceil((double)workgroup_size / statistics.numPhysicalVgprs);
statistics.computeWorkGroupSize[0] =
local_size[0];
statistics.computeWorkGroupSize[1] =
local_size[1];
--
Cheers,
Eric
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