All of ARB_gpu_shader5 is most certainly not required for GLES 3.1 (most of it is in OES_gpu_shader5 on top of GLES 3.1).
Some of what is required from ARB_gpu_shader5 is provided by ARB_texture_gather, so check for that. The remaining subset of ARB_gpu_shader5 doesn't have individual extensions to check for, but I guess it is unlikely that some driver has all of these extensions but not, say, integer bitfield manipulation. Signed-off-by: Rob Clark <[email protected]> --- src/mesa/main/version.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c index 1bdccf4a1df..cc34b4ad62f 100644 --- a/src/mesa/main/version.c +++ b/src/mesa/main/version.c @@ -549,7 +549,7 @@ compute_version_es2(const struct gl_extensions *extensions, extensions->ARB_shading_language_packing && extensions->ARB_stencil_texturing && extensions->ARB_texture_multisample && - extensions->ARB_gpu_shader5 && + extensions->ARB_texture_gather && extensions->EXT_shader_integer_mix); const bool ver_3_2 = (ver_3_1 && extensions->EXT_draw_buffers2 && -- 2.17.1 _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
