That we don't have a background disk cache does not mean we should prevent the app caching anything.
CC: <mesa-sta...@lists.freedesktop.org> --- src/amd/vulkan/radv_pipeline_cache.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/amd/vulkan/radv_pipeline_cache.c b/src/amd/vulkan/radv_pipeline_cache.c index 6858d37eba8..7e2c305b1a0 100644 --- a/src/amd/vulkan/radv_pipeline_cache.c +++ b/src/amd/vulkan/radv_pipeline_cache.c @@ -248,7 +248,6 @@ radv_is_cache_disabled(struct radv_device *device) * MESA_GLSL_CACHE_DISABLE=1, and when VK_AMD_shader_info is requested. */ return (device->instance->debug_flags & RADV_DEBUG_NO_CACHE) || - !device->physical_device->disk_cache || device->keep_shader_info; } @@ -271,7 +270,7 @@ radv_create_shader_variants_from_pipeline_cache(struct radv_device *device, /* Don't cache when we want debug info, since this isn't * present in the cache. */ - if (radv_is_cache_disabled(device)) { + if (radv_is_cache_disabled(device) || !device->physical_device->disk_cache) { pthread_mutex_unlock(&cache->mutex); return false; } -- 2.18.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev