> Caio Marcelo de Oliveira Filho (3): > glsl: teach copy_propagation_elements to deal with whole variables > glsl: use only copy_propagation_elements > glsl: propagate full variables eagerly
Landed patches 1 and 2. Turned out patch 3 was not needed. By Eric suggestion, I'll take a look at the impact of not using copy propagation in GLSL. I've opted to land the patches regardless since it removes the "duplication" in copy propagation passes (for GLSL). Thanks, Caio _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev