Chema Casanova <jmcasan...@igalia.com> writes: > El 27/07/18 a las 02:44, Francisco Jerez escribió: >> Chema Casanova <jmcasan...@igalia.com> writes: >> >>> El 26/07/18 a las 20:02, Francisco Jerez escribió: >>>> Chema Casanova <jmcasan...@igalia.com> writes: >>>> >>>>> El 20/07/18 a las 22:10, Francisco Jerez escribió: >>>>>> Chema Casanova <jmcasan...@igalia.com> writes: >>>>>> >>>>>>> El 20/07/18 a las 00:34, Francisco Jerez escribió: >>>>>>>> Chema Casanova <jmcasan...@igalia.com> writes: >>>>>>>> >>>>>>>>> El 14/07/18 a las 00:14, Francisco Jerez escribió: >>>>>>>>>> Jose Maria Casanova Crespo <jmcasan...@igalia.com> writes: >>>>>>>>>> >>>>>>>>>>> For a register source/destination of an instruction the function >>>>>>>>>>> returns >>>>>>>>>>> the read/write byte pattern of a 32-byte registers as a unsigned >>>>>>>>>>> int. >>>>>>>>>>> >>>>>>>>>>> The returned pattern takes into account the exec_size of the >>>>>>>>>>> instruction, >>>>>>>>>>> the type bitsize, the stride and if the register is source or >>>>>>>>>>> destination. >>>>>>>>>>> >>>>>>>>>>> The objective of the functions if to help to know the read/written >>>>>>>>>>> bytes >>>>>>>>>>> of the instructions to improve the liveness analysis for partial >>>>>>>>>>> read/writes. >>>>>>>>>>> >>>>>>>>>>> We manage special cases for >>>>>>>>>>> SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL >>>>>>>>>>> and SHADER_OPCODE_BYTE_SCATTERED_WRITE because depending of the >>>>>>>>>>> bitsize >>>>>>>>>>> parameter they have a different read pattern. >>>>>>>>>>> --- >>>>>>>>>>> src/intel/compiler/brw_fs.cpp | 183 >>>>>>>>>>> +++++++++++++++++++++++++++++++++ >>>>>>>>>>> src/intel/compiler/brw_ir_fs.h | 1 + >>>>>>>>>>> 2 files changed, 184 insertions(+) >>>>>>>>>>> >>>>>>>>>>> diff --git a/src/intel/compiler/brw_fs.cpp >>>>>>>>>>> b/src/intel/compiler/brw_fs.cpp >>>>>>>>>>> index 2b8363ca362..f3045c4ff6c 100644 >>>>>>>>>>> --- a/src/intel/compiler/brw_fs.cpp >>>>>>>>>>> +++ b/src/intel/compiler/brw_fs.cpp >>>>>>>>>>> @@ -687,6 +687,189 @@ fs_inst::is_partial_write() const >>>>>>>>>>> this->dst.offset % REG_SIZE != 0); >>>>>>>>>>> } >>>>>>>>>>> >>>>>>>>>>> +/** >>>>>>>>>>> + * Returns a 32-bit uint whose bits represent if the associated >>>>>>>>>>> register byte >>>>>>>>>>> + * has been read/written by the instruction. The returned pattern >>>>>>>>>>> takes into >>>>>>>>>>> + * account the exec_size of the instruction, the type bitsize and >>>>>>>>>>> the register >>>>>>>>>>> + * stride and the register is source or destination for the >>>>>>>>>>> instruction. >>>>>>>>>>> + * >>>>>>>>>>> + * The objective of this function is to identify which parts of >>>>>>>>>>> the register >>>>>>>>>>> + * are read or written for operations that don't read/write a full >>>>>>>>>>> register. >>>>>>>>>>> + * So we can identify in live range variable analysis if a partial >>>>>>>>>>> write has >>>>>>>>>>> + * completelly defined the part of the register used by a partial >>>>>>>>>>> read. So we >>>>>>>>>>> + * avoid extending the liveness range because all data read was >>>>>>>>>>> already >>>>>>>>>>> + * defined although the wasn't completely written. >>>>>>>>>>> + */ >>>>>>>>>>> +unsigned >>>>>>>>>>> +fs_inst::register_byte_use_pattern(const fs_reg &r, boolean >>>>>>>>>>> is_dst) const >>>>>>>>>>> +{ >>>>>>>>>>> + if (is_dst) { >>>>>>>>> >>>>>>>>>> Please split into two functions (like fs_inst::src_read and >>>>>>>>>> ::src_written) since that would make the call-sites of this method >>>>>>>>>> more >>>>>>>>>> self-documenting than a boolean parameter. You should be able to >>>>>>>>>> share >>>>>>>>>> code by refactoring the common logic into a separate function (see >>>>>>>>>> below >>>>>>>>>> for some suggestions on how that could be achieved). >>>>>>>>> >>>>>>>>> Sure, it would improve readability and simplifies the logic, I've >>>>>>>>> chosen >>>>>>>>> dst_write_pattern and src_read_pattern. >>>>>>>>> >>>>>>>>>> >>>>>>>>>>> + /* We don't know what is written so we return the worts case >>>>>>>>>>> */ >>>>>>>>>> >>>>>>>>>> "worst" >>>>>>>>> >>>>>>>>> Fixed. >>>>>>>>> >>>>>>>>>>> + if (this->predicate && this->opcode != BRW_OPCODE_SEL) >>>>>>>>>>> + return 0; >>>>>>>>>>> + /* We assume that send destinations are completely written */ >>>>>>>>>>> + if (this->is_send_from_grf()) >>>>>>>>>>> + return ~0u; >>>>>>>>>> >>>>>>>>>> Some send-like instructions won't be caught by this condition, you >>>>>>>>>> should check for this->mlen != 0 in addition. >>>>>>>>> >>>>>>>>> Would it be enough to check for (this->mlen > 0) and forget about >>>>>>>>> is_send_from_grf? I am using this approach in v2 I am sending. >>>>>>>>> >>>>>>>> >>>>>>>> I don't think the mlen > 0 condition would catch all cases either... >>>>>>>> E.g. FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD IIRC. You probably need both >>>>>>>> conditions. Sucks... >>>>>>> >>>>>>> That is true, so now we have the: >>>>>>> (this->is_send_from_grf() || this->mlen != 0) >>>>>>> >>>>>>>>>>> + } else { >>>>>>>>>>> + /* byte_scattered_write_logical pattern of src[1] is 32-bit >>>>>>>>>>> aligned >>>>>>>>>>> + * so the read pattern depends on the bitsize stored at >>>>>>>>>>> src[4] >>>>>>>>>>> + */ >>>>>>>>>>> + if (this->opcode == >>>>>>>>>>> SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL && >>>>>>>>>>> + this->src[1].nr == r.nr) { >>>>>>>>> >>>>>>>>>> I feel uncomfortable about attempting to guess the source the caller >>>>>>>>>> is >>>>>>>>>> referring to by comparing the registers for equality. E.g. you >>>>>>>>>> could >>>>>>>>>> potentially end up with two sources that compare equal but have >>>>>>>>>> different semantics (e.g. as a result of CSE) which might cause it to >>>>>>>>>> get the wrong answer. It would probably be better to pass a source >>>>>>>>>> index and a byte offset as argument instead of an fs_reg. >>>>>>>>> >>>>>>>>> I've didn't thought about CSE, I'm now receiving the number of source >>>>>>>>> and the reg_offset. I'm using reg_offset instead of byte offsets as it >>>>>>>>> simplifies the logic. Now we are using always the base src register to >>>>>>>>> do all the calculation >>>>>>>>>>> + switch (this->src[4].ud) { >>>>>>>>>>> + case 32: >>>>>>>>>>> + return ~0u; >>>>>>>>>>> + case 16: >>>>>>>>>>> + return 0x33333333; >>>>>>>>>>> + case 8: >>>>>>>>>>> + return 0x11111111; >>>>>>>>>>> + default: >>>>>>>>>>> + unreachable("Unsupported bitsize at >>>>>>>>>>> byte_scattered_write_logical"); >>>>>>>>>>> + } >>>>>>>>>> >>>>>>>>>> Replace the above switch statement with a call to "periodic_mask(8, >>>>>>>>>> 4, >>>>>>>>>> this->src[4].ud / 8)" (see below for the definition). >>>>>>>>> >>>>>>>>> Ok. >>>>>>>>> >>>>>>>>>>> + } >>>>>>>>>>> + /* As for byte_scattered_write_logical but we need to take >>>>>>>>>>> into account >>>>>>>>>>> + * that data written are in the payload offset 32 with SIMD8 >>>>>>>>>>> and offset >>>>>>>>>>> + * 64 with SIMD16. >>>>>>>>>>> + */ >>>>>>>>>>> + if (this->opcode == SHADER_OPCODE_BYTE_SCATTERED_WRITE && >>>>>>>>>>> + this->src[0].nr == r.nr) { >>>>>>>>>>> + fs_reg payload = this->src[0]; >>>>>>>>>>> + payload.offset = REG_SIZE * this->exec_size / 8; >>>>>>>>>> >>>>>>>>>> byte_offset() is your friend. >>>>>>>>> >>>>>>>>> I've removed the overlap logic, and I'm just checking if we are in the >>>>>>>>> reg_offset 1 on SIMD8 or reg_offset 2-3 in SIMD16. >>>>>>>>> >>>>>>>>>>> + if (regions_overlap(r, REG_SIZE, >>>>>>>>>>> + payload, REG_SIZE * this->exec_size / >>>>>>>>>>> 8)) { >>>>>>>>>>> + switch (this->src[2].ud) { >>>>>>>>>>> + case 32: >>>>>>>>>>> + return ~0u; >>>>>>>>>>> + case 16: >>>>>>>>>>> + return 0x33333333; >>>>>>>>>>> + case 8: >>>>>>>>>>> + return 0x11111111; >>>>>>>>>>> + default: >>>>>>>>>>> + unreachable("Unsupported bitsize at >>>>>>>>>>> byte_scattered_write"); >>>>>>>>>>> + } >>>>>>>>>> >>>>>>>>>> Replace the above switch statement with a call to "periodic_mask(8, >>>>>>>>>> 4, >>>>>>>>>> this->src[2].ud / 8)". >>>>>>>>> >>>>>>>>> Ok. >>>>>>>>> >>>>>>>>>>> + } else { >>>>>>>>>>> + return ~0u; >>>>>>>>>>> + } >>>>>>>>>>> + } >>>>>>>>>>> + } >>>>>>>>>>> + >>>>>>>>>>> + /* We define the most conservative value in order to calculate >>>>>>>>>>> liveness >>>>>>>>>>> + * range. If it is a destination nothing is defined and if is a >>>>>>>>>>> source >>>>>>>>>>> + * all the bytes of the register could be read. So for release >>>>>>>>>>> builds >>>>>>>>>>> + * the unreachables would have always safe return value. */ >>>>>>>>>>> + unsigned pattern = is_dst ? 0 : ~0u; >>>>>>>>>>> + >>>>>>>>>>> + /* In the general case we calculate the pattern for a specific >>>>>>>>>>> register >>>>>>>>>>> + * on base of the type_size and stride. We calculate the SIMD8 >>>>>>>>>>> pattern >>>>>>>>>>> + * and then we adjust the patter if needed for different >>>>>>>>>>> exec_sizes >>>>>>>>>>> + * and offset >>>>>>>>>>> + */ >>>>>>>>>>> + switch (type_sz(r.type)){ >>>>>>>>>>> + case 1: >>>>>>>>>>> + switch (r.stride) { >>>>>>>>>>> + case 0: >>>>>>>>>>> + pattern = 0X1; >>>>>>>>>>> + break; >>>>>>>>>>> + case 1: >>>>>>>>>>> + pattern = 0xff; >>>>>>>>>>> + break; >>>>>>>>>>> + case 2: >>>>>>>>>>> + pattern = 0x5555; >>>>>>>>>>> + break; >>>>>>>>>>> + case 4: >>>>>>>>>>> + pattern = 0x11111111; >>>>>>>>>>> + break; >>>>>>>>>>> + case 8: >>>>>>>>>>> + pattern = 0x01010101; >>>>>>>>>>> + break; >>>>>>>>>>> + default: >>>>>>>>>>> + unreachable("Unknown pattern unsupported 8-bit stride"); >>>>>>>>>>> + } >>>>>>>>>>> + break; >>>>>>>>>>> + case 2: >>>>>>>>>>> + switch (r.stride) { >>>>>>>>>>> + case 0: >>>>>>>>>>> + pattern = 0X3; >>>>>>>>>>> + break; >>>>>>>>>>> + case 1: >>>>>>>>>>> + pattern = 0xffff; >>>>>>>>>>> + break; >>>>>>>>>>> + case 2: >>>>>>>>>>> + pattern = 0x33333333; >>>>>>>>>>> + break; >>>>>>>>>>> + case 4: >>>>>>>>>>> + pattern = 0x03030303; >>>>>>>>>>> + break; >>>>>>>>>>> + case 8: >>>>>>>>>>> + pattern = 0x00030003; >>>>>>>>>>> + break; >>>>>>>>>>> + default: >>>>>>>>>>> + unreachable("Unknown pattern unsupported 16-bit stride"); >>>>>>>>>>> + } >>>>>>>>>>> + break; >>>>>>>>>>> + case 4: >>>>>>>>>>> + switch (r.stride) { >>>>>>>>>>> + case 0: >>>>>>>>>>> + pattern = 0Xf; >>>>>>>>>>> + break; >>>>>>>>>>> + case 1: >>>>>>>>>>> + pattern = ~0u; >>>>>>>>>>> + break; >>>>>>>>>>> + case 2: >>>>>>>>>>> + pattern = 0x0f0f0f0f; >>>>>>>>>>> + break; >>>>>>>>>>> + case 4: >>>>>>>>>>> + pattern = 0x000f000f; >>>>>>>>>>> + break; >>>>>>>>>>> + default: >>>>>>>>>>> + unreachable("Unknown pattern unsupported 32-bit stride"); >>>>>>>>>>> + } >>>>>>>>>>> + break; >>>>>>>>>>> + case 8: >>>>>>>>>>> + switch (r.stride) { >>>>>>>>>>> + case 0: >>>>>>>>>>> + pattern = 0Xff; >>>>>>>>>>> + break; >>>>>>>>>>> + case 1: >>>>>>>>>>> + pattern = ~0u; >>>>>>>>>>> + break; >>>>>>>>>>> + case 2: >>>>>>>>>>> + pattern = 0x00ff00ff; >>>>>>>>>>> + break; >>>>>>>>>>> + case 4: >>>>>>>>>>> + pattern = 0xff; >>>>>>>>>>> + break; >>>>>>>>>>> + default: >>>>>>>>>>> + unreachable("Unknown pattern unsupported 64-bit stride"); >>>>>>>>>>> + } >>>>>>>>>>> + break; >>>>>>>>>>> + default: >>>>>>>>>>> + unreachable("Unknown pattern for unsupported bitsize "); >>>>>>>>>>> + } >>>>>>>>>>> + >>>>>>>>>>> + if (this->exec_size > 8 && r.stride * type_sz(r.type) * 8 < >>>>>>>>>>> REG_SIZE) { >>>>>>>>>>> + /* For exec_size greater than SIMD8 we repeat the pattern >>>>>>>>>>> until it >>>>>>>>>>> + * represents a full register already represent a full >>>>>>>>>>> register */ >>>>>>>>>>> + pattern = pattern | (pattern << (8 * r.stride * >>>>>>>>>>> type_sz(r.type))); >>>>>>>>>>> + if (this->exec_size > 16 && r.stride * type_sz(r.type) * 16 >>>>>>>>>>> < REG_SIZE) >>>>>>>>>>> + pattern = pattern | (pattern << (16 * r.stride * >>>>>>>>>>> type_sz(r.type))); >>>>>>>>>>> + } else if (this->exec_size < 8 && >>>>>>>>>>> + r.stride * type_sz(r.type) * this->exec_size < >>>>>>>>>>> REG_SIZE) { >>>>>>>>>>> + /* For exec_size smaller than SIMD8 we reduce the pattern if >>>>>>>>>>> its size >>>>>>>>>>> + * is smaller than a full register. */ >>>>>>>>>>> + pattern = pattern >> (MIN2(REG_SIZE, 8 * type_sz(r.type) * >>>>>>>>>>> r.stride) - >>>>>>>>>>> + this->exec_size * type_sz(r.type) * >>>>>>>>>>> r.stride); >>>>>>>>>>> + } >>>>>>>>>>> + >>>>>>>>> >>>>>>>>>> This seems really mad, no clue whether it's correct. Why not >>>>>>>>>> replace >>>>>>>>>> the above ~110 lines with a call to the following (fully >>>>>>>>>> untested) 5-LOC function: >>>>>>>>> >>>>>>>>> Your suggestion seems to work perfectly fine, my original approach was >>>>>>>>> trying to avoid the loop of creating the read/write pattern but after >>>>>>>>> testing my v2 I wasn't able to notice any performance difference >>>>>>>>> running >>>>>>>>> shader-db and having the same results. I was originally trying that >>>>>>>>> SIMD8 patterns were already constants. Sorry for the added complexity. >>>>>>>>> >>>>>>>> >>>>>>>> The loop runs for a logarithmic number of iterations though, so it has >>>>>>>> the exact same run-time complexity as your original patch, roughly the >>>>>>>> same amount of branches at run-time (but possibly less indirect >>>>>>>> branches!), and it should be compiled into a substantially lower number >>>>>>>> of instructions, which may actually cause it to perform better due to >>>>>>>> more favourable caching. It's hard to tell though which one will >>>>>>>> perform better in practice without benchmarking them, and as you >>>>>>>> probably realized this is so far from being a bottleneck that whatever >>>>>>>> the difference was is likely lost in the noise. So it really doesn't >>>>>>>> matter which one performs better... >>>>>>>> >>>>>>>>>> >>>>>>>>>> | uint32_t >>>>>>>>>> | periodic_mask(unsigned count, unsigned step, unsigned bits) >>>>>>>>>> | { >>>>>>>>>> | uint32_t m = (count ? (1 << bits) - 1 : 0); >>>>>>>>>> | const unsigined max = MIN2(count * step, sizeof(m) * CHAR_BITS); >>>>>>>>>> | >>>>>>>>>> | for (unsigned shift = step; shift < max; shift *= 2) >>>>>>>>>> | m |= m << shift; >>>>>>>>>> | >>>>>>>>>> | return m; >>>>>>>>>> | } >>>>>>>>> >>>>>>>>> I've used your function just changing the sizeof(m) * CHAR_BITS for >>>>>>>>> the >>>>>>>>> REG_SIZE, to not include the limits.h. >>>>>>>> >>>>>>>> My intention was to make the function as agnostic to IR details as >>>>>>>> possible: the only reason there is a limit of 32 bits is because that's >>>>>>>> the size of the type used to hold the return value. Using sizeof makes >>>>>>>> sure that e.g. extending the code to 64 bits is as simple as changing >>>>>>>> the datatype to uint64_t. >>>>>>>> >>>>>>>>> And I've also included an offset parameter that allows us to shift the >>>>>>>>> bits of the pattern when we have an offset inside the register. >>>>>>>>> >>>>>>>> >>>>>>>> That sounds fine. >>>>>>>> >>>>>>>>>>> + /* We adjust the pattern to the byte_offset of the register */ >>>>>>>>>>> + pattern = pattern << (r.offset % REG_SIZE); >>>>>>>>>>> + >>>>>>>>>> >>>>>>>>>> This doesn't really work except for r equal to the first GRF read by >>>>>>>>>> the >>>>>>>>>> source. Regions with non-zero sub-GRF offset that straddle multiple >>>>>>>>>> GRFs are not really very common at the IR level, but they're allowed >>>>>>>>>> by >>>>>>>>>> the hardware with some restrictions, so it would make sense to at >>>>>>>>>> least >>>>>>>>>> handle them conservatively in order to keep things from breaking >>>>>>>>>> silently. >>>>>>>>> >>>>>>>>> >>>>>>>>> I included an assert in the periodic_mask function to detect if the >>>>>>>>> combination of offset and mask goes over the REG_SIZE, so we would >>>>>>>>> detect an straddle at this level of the IR. >>>>>>>>> >>>>>>>>> assert(offset + max - (step - bits) <= REG_SIZE); >>>>>>> >>>>>>>> Uhm... What's the definition of "offset" here? You seem to be passing >>>>>>>> the offset relative to the start of the VGRF modulo REG_SIZE but that >>>>>>>> doesn't really make sense to me whenever "reg_offset" is non-zero. >>>>>>> >>>>>>> Yes I agree on removing this assert in the periodic_mask as it a generic >>>>>>> function. I was to focus on seen the integer as the register :) >>>>>>> >>>>>>> The motivation was because of the following cases that happen with >>>>>>> 8/16-bit more usually: >>>>>>> >>>>>>> (1) mov(16) g12<2>HF g1<16,8,2>HF { align1 1H }; >>>>>>> (2) mov(16) g12.1<2>HF g2<16,8,2>HF { align1 1H }; >>>>>>> >>>>>>> In the dst_write_pattern, at point of calling the general periodic_mask >>>>>>> case we know that instruction is not expected to be a send message >>>>>>> destination. So the pattern is the same for reg_offset = 0 and >>>>>>> reg_offset = 1. >>>>>>> >>>>>> >>>>>> In this specific example, yes, but in general the pattern will not be >>>>>> the same for multiple registers for arbitrary fs_reg::offset values. >>>>> >>>>> I've been running some tests. I've found that the three opcodes reach >>>>> this situation in shader-db (MOV, INDIRECT_MOV and OR). >>>>> >>>>> If we just manage the MOV opcode that we agree that the same pattern is >>>>> repeated for the same source/dst used registers have the same spilling >>>>> reduction that with my original patch. >>>>> >>>>>>> 0x3333333 for case (1) and 0xccccccc for case (2). But without repeating >>>>>>> the pattern offset we would get 0xcccccccc for reg_offset=0 but >>>>>>> 0x333333333 for reg_offset=1 witch would be incorrect. >>>>>>> >>>>>>>> I think you want to pass "src[i].offset % REG_SIZE - reg_offset * >>>>>>>> REG_SIZE" as a signed integer in order to get the offset of the first >>>>>>>> byte actually written by the instruction relative to the first byte of >>>>>>>> the GRF window of the pattern. You don't really need to assert-fail >>>>>>>> when the offset is greater or equal to 32 (which shouldn't actually >>>>>>>> happen in practice), "return 0" gives you the correct behavior. For >>>>>>>> negative offsets (which means the pattern starts after the first byte >>>>>>>> written by the instruction) you can just return ~0u conservatively >>>>>>>> whenever the current logic wouldn't work [assuming you don't feel like >>>>>>>> implementing the code to handle that case accurately ;)]. >>>>>>> >>>>>>> Maybe you feel more comfortable with the following approach for >>>>>>> src_read_pattern.: >>>>>>> >>>>>>> For read sources we also assume that SENDs sources are completely >>>>>>> read so return ~0u except the byte_scattered_write source exceptions. >>>>>>> >>>>>>> if (this->is_send_from_grf() || this->mlen != 0) >>>>>>> return ~0u; >>>>>>> >>>>>>> So after this I think that we can assume that the following condition >>>>>>> should be always correct where source operand must reside within two >>>>>>> adjacent 256-bit registers so the pattern would be periodic for >>>>>>> all reg_offsets and we can use the (this->src[i].offset % REG_SIZE). >>>>>>> >>>>>> >>>>>> That's not a particularly futureproof assumption. I'm okay with >>>>>> handling non-reg_offset-periodic cases inaccurately for the moment for >>>>>> the sake of simplicity, but there is no reason to have the code blow up >>>>>> in such cases if you could just return ~0u. >>>>> >>>>> I've added some modifications in the v3, we return ~0u for reads and 0u >>>>> for writes by default, but i added the case of !this->is_partial_write() >>>>> that will return ~0u for writes, that won't we reached with current use, >>>>> but to be coherent with any future uses of this function. >>>>> >>>>>>> assert(reg_offset < DIV_ROUND_UP(this->src[i].stride ? >>>>>>> this->src[i].stride * type_sz(this->src[i].type) * this->exec_size : >>>>>>> type_sz(this->src[i].type), REG_SIZE)); >>>>>>> >>>>> >>>>>> I don't think it's useful to assert-fail on this condition, since it >>>>>> doesn't handle all cases where the code below will be broken for a >>>>>> certain valid IR, and the condition it does protect against can be >>>>>> handled trivially in periodic_mask(), by returning zero when the 32-byte >>>>>> pattern window falls outside the region read or written by the >>>>>> instruction -- But currently you can't even know whether that's the >>>>>> case, because periodic_mask() is unaware where the 32-byte window starts >>>>>> relative to the source region, which is *all* it cares about, instead >>>>>> you're passing an offset to it that is equal to that in some special >>>>>> cases -- In all other cases the result of the function will be bogus. >>>>> >>>>> I understand your concerns, so in my V3, I am using only the >>>>> periodic_mask function when reg_offset is 0, and for the MOV special >>>>> case that I understand we agree that the internal offset for >>>>> reg_offset=1 is generally reg.offset % REG_SIZE. With that two cases >>>>> covered we solve the register_pressure on current supported 64/16/8 bit >>>>> cases. >>>>> >>> >>>> I don't understand. The MOV opcode is not substantially different from >>>> any other ALU opcode with regards to regioning. The assumptions this is >>>> based on are invalid for general Align1 regions, whether the opcode is a >>>> MOV or not. >>> >>> Let's try step by step to find my misunderstanding :-) >>> >>> My original understanding was that for a general ALU operations to >>> define witch parts of the VGRF are written/read we need to use 4 >>> different variables in the scalar backend for src/dst registers. >>> >>> - The type size. >>> - The horizontal stride. >>> - The execution size. >>> - The initial byte offset of the first register of src[i]/dst >>> >>> If stride==1 && type_size * execution_size>=REG_SIZE && byte_offset== 0 >>> we have a full/write of one or two registers. In that case the solution >>> is easy everything is written ~0u. >>> >> >> Not necessarily, if "reg_offset * REG_SIZE >= byte_offset + type_size * >> MAX2(1, stride * exec_size)" the correct answer is 0. > > Ok, I got what you mean. I was incorrectly assuming as precondition that > reg_offset was always in range because that is what happens on > setup_def_used at brw_fs_live_variables.cpp. > > I think we can use directly regs_written and regs_read that do the same > calculation. > > if (reg_offset >= regs_written(this)) > return 0; > -------------------------------------- > if (reg_offset >= regs_read(this, i)) > return 0; >
Yes, that should work. > >>> If we have a partial write/read: >>> >>> I understood that you my initial patter proposal would only be ok for >>> the first GRF of src[i]/dst (reg_offset == 0) >>> >>> periodic_mask(this->exec_size, /* count */ >>> this->src[i].stride * type_sz(this->src[i].type), /*step */ >>> type_sz(this->src[i].type), /* bits */ >>> this->src[i].offset % REG_SIZE); /* offset */ >>> >>> In the case we manage only reg_offset == 0 we get a huge improvement >>> reducing all problems many of the register_pressure we have now on all >>> SIMD8 shaders with 8/16bits test cases. >>> >>> I understood that you didn't agree that for cases where src/destination >>> use more than 1 GRF (reg_offset == 1) we can not guarantee that we can >>> apply the same internal offset (this->src[i].offset % REG_SIZE) as the >>> base register to calculate a patter. So It would be better to return ~0u >>> on reads or 0u in writes. >>> > >> Yes, but you could easily determine whether the mask is going to be >> invariant with respect to reg_offset (where reg_offset is within bounds) >> and in that case return the periodic_mask() expression above, otherwise >> return 0/~0u depending on whether reg_offset is within bounds. > > Ok, so we are within bounds, we don't have a predicated write, we are > not a send message. Then we have an ALU opcode and we return the > periodic_mask. > Those are all necessary but not sufficient conditions for the periodic_mask() expression above to give you the correct answer for any in-bounds reg_offset > 0, you should check that byte_offset < type_size * stride in addition. >>> That is the point were I couldn't found a counter-case with the search I >>> did to identify the different register region that appear in shaderdb >>> generated MOV instructions and 16/8 bit CTS tests, that used two >>> registers with a region pattern that implied a different byte_pattern, >>> for the first and the second register. But it should exist :) >> >> I don't see how special-casing MOV could help you in any way except by >> luck. If your assumptions were correct you would be able to apply them >> to all ALU instructions with Align1 regions. > > It worked because all the current uses are in range, but future uses of > this function would have return incorrect values as you pointed. > > I've already send v4. Let's see if we are converging :) > > Chema > >>> If my bad understanding is before this point, I should back to re-review >>> the Regioning PRM section. Or maybe I messing the IR level and the >>> emission level that is another option with different semantics :-? >>> >>> Thank you for your time. >>> >>> Chema >>> >>>>>>> So we could call in this scenario. >>>>>>> >>>>>>> return periodic_mask(this->exec_size, >>>>>>> this->src[i].stride * type_sz(this->src[i].type), >>>>>>> type_sz(this->src[i].type), >>>>>>> this->src[i].offset % REG_SIZE); >>>>>>> >>>>>>> The only issue I could think about that could generate issues would a >>>>>>> case that I didn't found in our current code where a source is defined >>>>>>> like r5.0<1;8;2>:w explained at PRM KBL vol07 Page 790 "A 16-element >>>>>>> register region with interleaved rows (r5.0<1;8,2>:w)". >>>>>>> >>>>>> >>>>>> You couldn't really handle that even if you wanted to, because there is >>>>>> no way to represent such a thing at the IR level, since the horizontal >>>>>> and vertical strides cannot be controlled independently, only the stride >>>>>> member is meaningful for VGRFs. >>>>> >>>>> Good, that simplifies things. >>>>> >>>>> Thanks again. >>>>> >>>>> Chema >>>>> >>>>>>> What do you think? >>>>>>> >>>>>>> Chema >>>>>>> >>>>>>> >>>>>>>>> Thanks for the review, I think that v2 has better shape. >>>>>>>>> >>>>>>>> >>>>>>>> No problem. >>>>>>>> >>>>>>>>> Chema >>>>>>>>> >>>>>>>>>>> + assert(pattern); >>>>>>>>>>> + >>>>>>>>>>> + return pattern; >>>>>>>>>>> +} >>>>>>>>>>> + >>>>>>>>>>> + >>>>>>>>>>> unsigned >>>>>>>>>>> fs_inst::components_read(unsigned i) const >>>>>>>>>>> { >>>>>>>>>>> diff --git a/src/intel/compiler/brw_ir_fs.h >>>>>>>>>>> b/src/intel/compiler/brw_ir_fs.h >>>>>>>>>>> index 92dad269a34..5ea6294b8ad 100644 >>>>>>>>>>> --- a/src/intel/compiler/brw_ir_fs.h >>>>>>>>>>> +++ b/src/intel/compiler/brw_ir_fs.h >>>>>>>>>>> @@ -350,6 +350,7 @@ public: >>>>>>>>>>> bool equals(fs_inst *inst) const; >>>>>>>>>>> bool is_send_from_grf() const; >>>>>>>>>>> bool is_partial_write() const; >>>>>>>>>>> + unsigned register_byte_use_pattern(const fs_reg &r, boolean >>>>>>>>>>> is_dst) const; >>>>>>>>>>> bool is_copy_payload(const brw::simple_allocator &grf_alloc) >>>>>>>>>>> const; >>>>>>>>>>> unsigned components_read(unsigned i) const; >>>>>>>>>>> unsigned size_read(int arg) const; >>>>>>>>>>> -- >>>>>>>>>>> 2.17.1 >>>>>>>>>>> >>>>>>>>>>> _______________________________________________ >>>>>>>>>>> mesa-dev mailing list >>>>>>>>>>> mesa-dev@lists.freedesktop.org >>>>>>>>>>> https://lists.freedesktop.org/mailman/listinfo/mesa-dev >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> _______________________________________________ >>>>>>>>>>> mesa-dev mailing list >>>>>>>>>>> mesa-dev@lists.freedesktop.org >>>>>>>>>>> https://lists.freedesktop.org/mailman/listinfo/mesa-dev >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> _______________________________________________ >>>>>>>>>>> mesa-dev mailing list >>>>>>>>>>> mesa-dev@lists.freedesktop.org >>>>>>>>>>> https://lists.freedesktop.org/mailman/listinfo/mesa-dev >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> _______________________________________________ >>>>>>>>>>> mesa-dev mailing list >>>>>>>>>>> mesa-dev@lists.freedesktop.org >>>>>>>>>>> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
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