On Mon, Aug 13, 2018 at 12:58 PM Ian Romanick <[email protected]> wrote: > > On 08/10/2018 08:14 PM, Marek Olšák wrote: > > On Fri, Aug 10, 2018 at 9:04 PM, Ian Romanick <[email protected]> wrote: > >> On 08/07/2018 10:42 PM, Marek Olšák wrote: > >>> From: Marek Olšák <[email protected]> > >>> > >>> This is needed for exposing the samplerBuffer functions under > >>> EXT_gpu_shader4. > >>> > >>> glTexBufferEXT is defined in glapi, but "make check" fails. > >>> What am I doing wrong? > >>> --- > >>> docs/relnotes/18.3.0.html | 1 + > >>> src/mesa/main/extensions_table.h | 1 + > >>> src/mesa/main/tests/dispatch_sanity.cpp | 1 + > >>> 3 files changed, 3 insertions(+) > >>> > >>> diff --git a/docs/relnotes/18.3.0.html b/docs/relnotes/18.3.0.html > >>> index 786145ad8da..6274c9147a1 100644 > >>> --- a/docs/relnotes/18.3.0.html > >>> +++ b/docs/relnotes/18.3.0.html > >>> @@ -45,20 +45,21 @@ TBD. > >>> > >>> > >>> <h2>New features</h2> > >>> > >>> <p> > >>> Note: some of the new features are only available with certain drivers. > >>> </p> > >>> > >>> <ul> > >>> <li>GL_AMD_framebuffer_multisample_advanced on radeonsi.</li> > >>> +<li>GL_EXT_texture_buffer_object on i965, nv50, nvc0, r600, > >>> radeonsi.</li> > >>> </ul> > >>> > >>> <h2>Bug fixes</h2> > >>> > >>> <ul> > >>> <li>TBD</li> > >>> </ul> > >>> > >>> <h2>Changes</h2> > >>> > >>> diff --git a/src/mesa/main/extensions_table.h > >>> b/src/mesa/main/extensions_table.h > >>> index bdba49d5380..5eb5c3278e9 100644 > >>> --- a/src/mesa/main/extensions_table.h > >>> +++ b/src/mesa/main/extensions_table.h > >>> @@ -263,20 +263,21 @@ EXT(EXT_shadow_funcs , > >>> ARB_shadow > >>> EXT(EXT_stencil_two_side , EXT_stencil_two_side > >>> , GLL, x , x , x , 2001) > >>> EXT(EXT_stencil_wrap , dummy_true > >>> , GLL, x , x , x , 2002) > >>> EXT(EXT_subtexture , dummy_true > >>> , GLL, x , x , x , 1995) > >>> EXT(EXT_tessellation_point_size , ARB_tessellation_shader > >>> , x , x , x , 31, 2013) > >>> EXT(EXT_tessellation_shader , ARB_tessellation_shader > >>> , x , x , x , 31, 2013) > >>> EXT(EXT_texture , dummy_true > >>> , GLL, x , x , x , 1996) > >>> EXT(EXT_texture3D , dummy_true > >>> , GLL, x , x , x , 1996) > >>> EXT(EXT_texture_array , EXT_texture_array > >>> , GLL, GLC, x , x , 2006) > >>> EXT(EXT_texture_border_clamp , ARB_texture_border_clamp > >>> , x , x , x , ES2, 2014) > >>> EXT(EXT_texture_buffer , OES_texture_buffer > >>> , x , x , x , 31, 2014) > >>> +EXT(EXT_texture_buffer_object , ARB_texture_buffer_object > >>> , GLL, GLC, x , x , 2007) > >> > >> I doubt we want to actually expose this extension or GL_EXT_gpu_shader4 > >> in core profile. Do you know of any applications on any platform that > >> need this? If there are any, I want to shame them. :) > > > > What's the issue with the core profile? > > > > I'm only adding what our closed driver supports. EXT_gpu_shader4 > > wouldn't be complete without it. > > Which I also think we should also remove from core profile. The problem > is EXT_gpu_shader4 depends on GLSL 1.20 which does not exist in core > profile. Both GLSL 1.20 and EXT_gpu_shader4 depend on a bunch of legacy > GL state that doesn't exist in core. It's an ill-defined mess.
Sounds good. I'll do 2 things: - expose EXT_gpu_shader4 in the compat profile only - make EXT_texture_buffer_object an alias of EXT_gpu_shader4 Driver wanting to expose EXT_gpu_shader4 should also support TBOs. Marek _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
