shader-db numbers? On Wed, Aug 15, 2018 at 4:57 PM Caio Marcelo de Oliveira Filho < caio.olive...@intel.com> wrote:
> --- > src/intel/compiler/brw_nir.c | 1 + > 1 file changed, 1 insertion(+) > > diff --git a/src/intel/compiler/brw_nir.c b/src/intel/compiler/brw_nir.c > index 31ffbe613ec..afc73e58c71 100644 > --- a/src/intel/compiler/brw_nir.c > +++ b/src/intel/compiler/brw_nir.c > @@ -543,6 +543,7 @@ brw_nir_optimize(nir_shader *nir, const struct > brw_compiler *compiler, > progress = false; > OPT(nir_lower_vars_to_ssa); > OPT(nir_opt_copy_prop_vars); > + OPT(nir_opt_dead_write_vars); > > if (is_scalar) { > OPT(nir_lower_alu_to_scalar); > -- > 2.18.0 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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