Ian Romanick <[email protected]> writes: > From: Ian Romanick <[email protected]> > > For some reason, if I did not move the regular lowering to late > optimizations, the new lowering would never trigger. This also means > that the fsub lowering had to be added to late optimizations, and this > requires "intel/compiler: Repeat nir_opt_algebraic_late until no more > progress". > > The loops removed by this patch are the same loops added by > "intel/compiler: Don't emit flrp for Gen4 or Gen5" > > I am CC'ing people who are responsible for drivers that set lower_flrp32 > as this patch will likely affect shader-db results for those drivers. > > No changes on any Gen6+ platform.
No change on vc4 in the previous patch, but this patch seems to cause flrps to be left in my NIR, so a bunch of traces crash.
signature.asc
Description: PGP signature
_______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
