This should help to prevent gpu lockups.
See https://bugs.freedesktop.org/show_bug.cgi?id=48472

Signed-off-by: Vadim Girlin <[email protected]>
---
 src/gallium/drivers/r600/r600_shader.c |    8 ++++++++
 1 files changed, 8 insertions(+), 0 deletions(-)

diff --git a/src/gallium/drivers/r600/r600_shader.c 
b/src/gallium/drivers/r600/r600_shader.c
index 1adf344..4932dcc 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -1266,6 +1266,14 @@ static int r600_shader_from_tgsi(struct r600_context * 
rctx, struct r600_pipe_sh
        if (ctx.bc->chip_class == CAYMAN)
                cm_bytecode_add_cf_end(ctx.bc);
 
+       /* check GPR limit - we have 124 = 128 - 4
+        * (4 are reserved as alu clause temporary registers) */
+       if (ctx.bc->ngpr > 124) {
+               R600_ERR("GPR limit exceeded - shader requires %d registers\n", 
ctx.bc->ngpr);
+               r = -ENOMEM;
+               goto out_err;
+       }
+
        free(ctx.literals);
        tgsi_parse_free(&ctx.parse);
        return 0;
-- 
1.7.7.6

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