https://bugs.freedesktop.org/show_bug.cgi?id=105731
Timothy Arceri <[email protected]> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|NEW |RESOLVED
--- Comment #2 from Timothy Arceri <[email protected]> ---
Should be fixed by:
Author: vadym.shovkoplias <[email protected]>
Date: Tue Aug 28 10:32:18 2018 +0300
glsl/linker: Link all out vars from a shader objects on a single stage
During intra stage linking some out variables can be dropped because
it is not used in a shader with the main function. But these out vars
can be referenced on later stages which can lead to further linking
errors.
Signed-off-by: Vadym Shovkoplias <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105731
--
You are receiving this mail because:
You are the assignee for the bug._______________________________________________
mesa-dev mailing list
[email protected]
https://lists.freedesktop.org/mailman/listinfo/mesa-dev