Hi Dave,

On Thu, Aug 9, 2018 at 8:57 PM Dave Airlie <airl...@gmail.com> wrote:
> Sounds like a missing make current somewhere.

Humm, the reproducer does a `glXMakeCurrent(dpy, 0, 0)` prior to
destroying the context with `glXDestroyContext()`, removing that call
to `glXMakeCurrent(dpy, 0, 0)` avoids the crash but it's legal to
release the current context without assigning a new one, prior to
destroy the context I think (besides, a client should not crash the
server).

Unless I misunderstood what you meant?

Cheers,
Olivier

Cheers,
Olivier
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