From: Michel Dänzer <[email protected]>

We only need to wait for the fence before drawing to a buffer, not
before reading from it.

This might avoid hangs when re-allocating the fake front buffer, similar
to the previous change. But I haven't seen any hard evidence that this
was actually happening in practice.

Signed-off-by: Michel Dänzer <[email protected]>
---
 src/loader/loader_dri3_helper.c | 1 -
 1 file changed, 1 deletion(-)

diff --git a/src/loader/loader_dri3_helper.c b/src/loader/loader_dri3_helper.c
index 6c162553f33..c173a61ba06 100644
--- a/src/loader/loader_dri3_helper.c
+++ b/src/loader/loader_dri3_helper.c
@@ -1778,7 +1778,6 @@ dri3_get_buffer(__DRIdrawable *driDrawable,
           && buffer) {
 
          /* Fill the new buffer with data from an old buffer */
-         dri3_fence_await(draw->conn, draw, buffer);
          if (!loader_dri3_blit_image(draw,
                                      new_buffer->image,
                                      buffer->image,
-- 
2.19.0.rc1

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