On 09/07/2018 10:07 AM, Michel Dänzer wrote:
On 2018-09-07 3:55 p.m., Leo Liu wrote:
Signed-off-by: Leo Liu <leo....@amd.com>
---
src/gallium/auxiliary/vl/vl_winsys_dri3.c | 8 +++++++-
1 file changed, 7 insertions(+), 1 deletion(-)
diff --git a/src/gallium/auxiliary/vl/vl_winsys_dri3.c
b/src/gallium/auxiliary/vl/vl_winsys_dri3.c
index 0233f58441..7ac6924c78 100644
--- a/src/gallium/auxiliary/vl/vl_winsys_dri3.c
+++ b/src/gallium/auxiliary/vl/vl_winsys_dri3.c
@@ -503,7 +503,13 @@ dri3_get_front_buffer(struct vl_dri3_screen *scrn)
whandle.stride = bp_reply->stride;
memset(&templ, 0, sizeof(templ));
templ.bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
- templ.format = PIPE_FORMAT_B8G8R8X8_UNORM;
+ if (bp_reply->depth == 24)
+ templ.format = PIPE_FORMAT_B8G8R8X8_UNORM;
+ else if (bp_reply->depth == 30)
+ templ.format = PIPE_FORMAT_B10G10R10X2_UNORM;
+ else
+ goto free_reply;
+
templ.target = PIPE_TEXTURE_2D;
templ.last_level = 0;
templ.width0 = bp_reply->width;
For this patch and patch 4, it's not that simple unfortunately. See e.g.
src/egl/drivers/dri2/platform_x11.c:dri2_format_for_depth().
Thanks Michel, I will have a look at this.
BTW: I sent one patch yesterday for DRI3 back buffer case, could you
take a look as well?
[PATCH] vl/dri3: add support for 10 bits format
Leo
Patches 2 & 3 are
Reviewed-by: Michel Dänzer <michel.daen...@amd.com>
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev