Otherwise using 32 user SGPRs would be broken.
CC: <[email protected]>
---
src/amd/vulkan/radv_shader.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index e05961339ca..51e0b7d65fc 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -408,6 +408,7 @@ radv_fill_shader_variant(struct radv_device *device,
variant->code_size = radv_get_shader_binary_size(binary);
variant->rsrc2 = S_00B12C_USER_SGPR(variant->info.num_user_sgprs) |
+ S_00B12C_USER_SGPR_MSB(variant->info.num_user_sgprs >>
5) |
S_00B12C_SCRATCH_EN(scratch_enabled);
variant->rsrc1 = S_00B848_VGPRS((variant->config.num_vgprs - 1) / 4) |
--
2.19.0
_______________________________________________
mesa-dev mailing list
[email protected]
https://lists.freedesktop.org/mailman/listinfo/mesa-dev