Here's a small patch series that adds support for EXT_multisampled_render_to_texture to core mesa and gallium, turns on MSAA for freedreno/a6xx and then enables the new extension for a6xx.
v2: - Split gallium and st commit - Document PIPE_CAP_MULTISAMPLED_RENDER_TO_TEXTURE - Move sample count calculation to util_framebuffer_get_num_samples - Add EXT_multisampled_render_to_texture2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev