Byte ordering is : 0: V 1: U 2: Y 3: A
v2: Split refactoring of alpha channel (Lionel) Signed-off-by: Lionel Landwerlin <lionel.g.landwer...@intel.com> Reviewed-by: Tapani Pälli <tapani.pa...@intel.com> --- src/compiler/nir/nir.h | 1 + src/compiler/nir/nir_lower_tex.c | 19 +++++++++++++++++++ 2 files changed, 20 insertions(+) diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index f4f6b106505..2a843de8ae1 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -2904,6 +2904,7 @@ typedef struct nir_lower_tex_options { unsigned lower_y_u_v_external; unsigned lower_yx_xuxv_external; unsigned lower_xy_uxvx_external; + unsigned lower_ayuv_external; /** * To emulate certain texture wrap modes, this can be used diff --git a/src/compiler/nir/nir_lower_tex.c b/src/compiler/nir/nir_lower_tex.c index c16a32f54e8..e10d4ea62f6 100644 --- a/src/compiler/nir/nir_lower_tex.c +++ b/src/compiler/nir/nir_lower_tex.c @@ -348,6 +348,20 @@ lower_xy_uxvx_external(nir_builder *b, nir_tex_instr *tex) nir_imm_float(b, 1.0f)); } +static void +lower_ayuv_external(nir_builder *b, nir_tex_instr *tex) +{ + b->cursor = nir_after_instr(&tex->instr); + + nir_ssa_def *ayuv = sample_plane(b, tex, 0); + + convert_yuv_to_rgb(b, tex, + nir_channel(b, ayuv, 2), + nir_channel(b, ayuv, 1), + nir_channel(b, ayuv, 0), + nir_channel(b, ayuv, 3)); +} + /* * Emits a textureLod operation used to replace an existing * textureGrad instruction. @@ -793,6 +807,11 @@ nir_lower_tex_block(nir_block *block, nir_builder *b, progress = true; } + if ((1 << tex->texture_index) & options->lower_ayuv_external) { + lower_ayuv_external(b, tex); + progress = true; + } + if (sat_mask) { saturate_src(b, tex, sat_mask); progress = true; -- 2.19.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev