This has been initially added for a Sascha demo (ie. deferredshadows), but as far I can tell this seems to no longer be needed.
No CTS changes on GFX9 and I didn't find a game that is affected. Signed-off-by: Samuel Pitoiset <[email protected]> --- src/amd/vulkan/radv_cmd_buffer.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c index 8e0ed284d6..7940a8f128 100644 --- a/src/amd/vulkan/radv_cmd_buffer.c +++ b/src/amd/vulkan/radv_cmd_buffer.c @@ -2344,9 +2344,6 @@ radv_cmd_state_setup_attachments(struct radv_cmd_buffer *cmd_buffer, if ((att_aspects & VK_IMAGE_ASPECT_DEPTH_BIT) && att->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) { clear_aspects |= VK_IMAGE_ASPECT_DEPTH_BIT; - if ((att_aspects & VK_IMAGE_ASPECT_STENCIL_BIT) && - att->stencil_load_op == VK_ATTACHMENT_LOAD_OP_DONT_CARE) - clear_aspects |= VK_IMAGE_ASPECT_STENCIL_BIT; } if ((att_aspects & VK_IMAGE_ASPECT_STENCIL_BIT) && att->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) { -- 2.19.1 _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
